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The textures are high-quality PBR with options for Diffuse, Normal Map, and reflective/roughness/metallic surfaces, enhancing realism for any modern rendering engine. Each model is meticulously unwrapped with no overlapping UVs, and texture sizes are a detailed 4096x4096 pixels.
The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed.
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