Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/19
Model Overview:
This digital asset represents a 3D model of old books, offering a realistic and detailed depiction of antique or aged volumes. Designed for a variety of professional applications, this model showcases the wear and texture associated with old books, making it a valuable resource for historical, educational, and decorative digital environments.
Technical Specifications:
Model Type: Old BooksMedia Type: Digital Asset - 3D ModelGeometry: The model’s geometry is crafted using a combination of quads and triangles. This structure provides a balance between visual accuracy and performance optimization.Polygon Count: 1,537 polygonsVertex Count: 1,484 verticesTextures and Materials:
Textures: High-quality textures have been applied to this model, giving the books an authentic worn appearance. The textures reflect various aging details, including faded colors, creased covers, and discolored pages, enhancing the overall realism of the asset.Materials: Multiple materials have been used to simulate the different surface properties of the books, from the rough, aged texture of the book covers to the slightly worn pages. These materials are crafted to interact realistically with light, creating natural shadows and highlights.Animation and Rigging:
Rigged: This model is not rigged, meaning it lacks a skeletal structure for posing or animating the books.Animated: No pre-defined animations are included, making this model best suited for static visual representations or non-animated scenes.UV Mapping:
UV Mapped: The model is fully UV mapped, ensuring that textures are correctly aligned with the model’s geometry. This process avoids any distortion and guarantees that the textures are applied seamlessly, providing a visually appealing representation of old books.Use Cases:
The 3D model of old books is versatile and can be employed in numerous professional settings, including but not limited to:
Historical or Educational Visualizations: Perfect for use in educational projects, museum exhibits, or historical reconstructions, where an authentic depiction of antique books is required.3D Rendering: Ideal for creating still renders or animations where vintage or classic book props are needed to set the atmosphere.Virtual Reality (VR) and Augmented Reality (AR): Can be integrated into VR/AR applications, providing immersive experiences in environments that demand a touch of antiquity or intellectual ambiance.Interior Design or Decoration: Suitable for visualizations of libraries, studies, or vintage-themed rooms where old books serve as key decorative elements.Gaming and Simulations: Useful as environmental assets in games or simulations set in historical or scholarly contexts.