Low-poly armchair, ready for use in game engines or runtime renderers with PBR textures provided (2K resolution). Texture maps are: Albedo (2 variants ), tangent space normal, occlusion, roughness, metallic map.
Files are available in binary .FBX 7.4 format as well as .OBJ. Rendered scene is available in .BLEND format.
The asset was created in ZBrush, textured in Substance Painter.