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Native format: Blender
hipo - 100k
lopo (LOD5) - 3122
Scanning method: Photogrammetry
Scanning equipment: RAW photographs + ColorChecker for accurate color calibration
Optics: 1:1 macro lens with exceptional sharpness and fine detail reproduction
Lighting: Professional studio soft light sources
Model: Original high-poly mesh + Unreal Engine LODs (6 levels)
All LODs are fully compatible with the original high-poly 8K texture.
Textures: Color, Normal, Bump, Roughness, Ambient Occlusion
Texture resolution: 8K
UV mapping method: Smart UV Project (Blender)
UVs: No overlaps