The product is a collection of widely used cups, mugs and porcelain crockery which is commonly used for hot drinks.
The scene is set up in Blender using the Cycles render engine and Principled shader as a material node.
All materials are shader based which means there are no textures which get left behind at an export making the file nice and robust.
4 types of cups as seen from left to right (back row)
Bowed side
Straight Mug
Straight tapered and
Espresso (front row)
The shaders seen on the render are the shaders included
Red
Black
White
Render engine:
Cycles