-Professional Modeling buildings by real drawings
- 8 different buildings
- Formats: FBX, OBJ, 3ds max (2010)
-UV maped - All walls - UVW map midifier by instance and not visible tiling and gaps.
-Modeled to real world scale.
-V-Ray materials and textures are included.
-Interior is not included.
- Modelled in 3ds Max 2010. Final images rendered with V-Ray 2.0
-Use textures 800 x 600.
-In the scene to use the VRaySun and the VRaySky. When rendering, no errors and artifacts.
-Available file formats: 3ds Max 2010 (and newer), FBX 2006 and .obj.
- Textures formats: JPEG
- Materials, textures have the correct names
-Previews rendered with V-Ray.
-All the scenes used 8 texture maps:
1.alumox3 - 80x542 2. ast stucco bump - 800x800 3. ast stucco - 800x800 4.ast_grass 800x800 5.clouds_back_03b - 800x537 6. reflract glass - 806 x 348 7. white glass - 806 x 348 8. n_22e - 1200x851 9. n_22e3 - 800x567 10. pavement - 632x632