This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Post-Apocalyptic American Diner Environment with 464 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail.Creative Direction by Leartes Team, Environment made by talented Leartes ArtistsLevel Art made by Leartes Team.If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
Technical details:
Features:
464 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High Quality Assets
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 130K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metallic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material.
Props: DinerSign, Chair, BarCounter, Fridge, Ceiling Fan, Coffee Machine, Fryer Basket, Kitchen Counter, Meal Set, Menu Board, Newspaper, Office Table etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Architecture: Floor, Wall, Window, Roof, Front Steps, Door, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Vegetation: Dried Leaves, Bush, Ivy, Plant, Lady Fern, Grass etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Number of Meshes: 464 Unique Meshes
Number of Materials: 244
Number of Textures: 690
Supported Development Platforms: All Platforms