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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset is a majestic, high-end building designed to be the centerpiece of a city square or a wealthy district. With its classical European style, it fits perfectly as a city hall, a grand museum, a national bank, or a luxury hotel.
Massive Central Dome The most impressive feature is the giant stone dome sitting on the corner roof. It is topped with a small lantern structure, giving the building a distinct silhouette that players can easily recognize from a distance.
Arched Ground Floor Arcade The street level features a series of tall, grand arches. These frame the large glass storefronts or entrances, creating a welcoming arcade walkway that shelters pedestrians from the rain or sun.
Giant Stone Columns The upper floors are decorated with tall, round columns that stretch vertically between the windows. These pillars add a sense of strength and authority to the facade, mimicking the architecture of ancient Rome or Paris.
Detailed Balustrades Running along the roofline and above the first floor, there are decorative stone railings (balustrades). These intricate details break up the smooth stone walls and add a layer of texture that catches the light beautifully.
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The Glass Windows on the ground floor are large and reflective. Place a Reflection Probe nearby in your game engine to ensure they reflect the surrounding city streets, which adds massive realism to the scene.