Volcano island in Blender 3D model

A typical island of volcanic origin from the bottom of the sea. You can make it active or dormant, by activating or deactivating the relative smoke eruption.

The scene is light and easy to handle. Always consider it as a basic environment for your scenaries.

Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems).

However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.

Notes: The scene include 1 simple terrain, modeled with World Creator 2 and textured in Blender (Render Cycles), 2 object to eruption feature.

It was populated with 5 eco-systems (by ParticleSystems), All the assets are in bundle (4 trees, 2 shrubs, 3 rocks, 1 grass patches).

Packlist: 1 Blender file, 6 alpha-masks, 1 heightmap.tif (16bit), 1 readme.pdf.

You can see others notes on my website: www.3ddigitalenvironments.it

Item Rating10
  • ffxswan
    2019-06-01 19:03
    Recommended
    If we could award stars to jobs...would easily give you a ten here.... very well done.
Volcano island in Blender
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3D model formats
Native
  • Blender 2.79 (.blend)144 MBVersion: 2.79Renderer: Cycles
Exchange
  • PDF (.pdf)144 MB
  • 3D Studio (.3ds) -
  • Autodesk FBX (.fbx) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-10-09
  • Model ID#1009649
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
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