Volcano island in Blender 3D model
A typical island of volcanic origin from the bottom of the sea. You can make it active or dormant, by activating or deactivating the relative smoke eruption.
The scene is light and easy to handle. Always consider it as a basic environment for your scenaries.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
Notes: The scene include 1 simple terrain, modeled with World Creator 2 and textured in Blender (Render Cycles), 2 object to eruption feature.
It was populated with 5 eco-systems (by ParticleSystems), All the assets are in bundle (4 trees, 2 shrubs, 3 rocks, 1 grass patches).
Packlist: 1 Blender file, 6 alpha-masks, 1 heightmap.tif (16bit), 1 readme.pdf.
The file zipped is a multi-volume of 3 parts, you have to download all of them to open correctly the file.
You can see others notes on my website: www.3ddigitalenvironments.it
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