Small Scene Made In Blender3D v4.1
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Flowers: 2121*1024 (Diffuse,Normal,Specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Roof: 4096*4096 (Diffuse,Normal,Ao and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Path: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps).
Grass: 2641*1679 (Diffuse and Normal maps).
Poly count:
Verts: 3,868,651 | Polygon: 3,771,795 | Tris: 5,873,907.
Check out my other models: Cgtrader.com/mohdarbaaz3.