On the lakesides in Blender 3D model

A detailed scene of life moving around the lake. You have to consider it as a basic environment for your scenaries.

This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems). However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs. In add, always in the packlist, you will find also all the stuff, in obj format, to rebuild the whole lakesides structures (road, sidewalk, sidewalk stuff)

Notes: The scene include 2 simple terrains (1 core and 1 background), modeled in World Creator 2 and texurized in Blender (Render Cycles). The terrain-core was populated with 4 eco-systems (by ParticleSystems). All the assets are in bundle (3 trees, 4 shrubs, 3 rocks, 2 grass patches).

Packlist: 1 Blender file, 7 alpha-masks, 2 heightmap.tif (16bit), 3 models (obj format), 1 readme.pdf.

Item Rating40
  • ffxswan
    2019-06-04 14:03
    Recommended
    I could give stars...it would be 7 out of 5....fantastic Job
  • yyusufpaw
    2019-04-16 05:20
    Recommended
  • ccbuck12000
    2018-10-09 20:00
    Recommended
    Awesome model - keep up the great work!
  • ccivilhouse2015
    2018-09-09 14:02
    Recommended
    excellently
On the lakesides in Blender
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3D model formats
Native
  • Blender 2.79 (.blend)195 MBVersion: 2.79Renderer: Cycles
Exchange
  • OBJ (.obj, .mtl)195 MB
  • Autodesk 3ds Max (.max)195 MB
  • PDF (.pdf)195 MB
  • 3D Studio (.3ds) -
  • Autodesk FBX (.fbx) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-03-22
  • Model ID#871894
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs
  • Plugins used
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