DESCRIPTION

Medieval Village Scene Made In Blender3D v3.3.

Note: Only for Blender3d (uses particle system).

Texture Detail:

Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Well: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Roof: 4096*4096 (Diffuse,Normal,Ao and Displacement maps).

Pine: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). (Leaves): 4096*4096 (Diffuse,displacement,roughness and Normal maps).

Plants and Flowers: 4096*4279 (Diffuse,Normal,Specular and Displacement maps).

Plants 2: 512*512 (Diffuse,Normal and roughness maps).

Plants 3: 512*512 (Diffuse and Normal maps).

Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps).

Grass: 2641*1679 (Diffuse and Normal maps).

Poly count:

Verts: 6,615,747 | Polygon: 6,685,284 | Tris: 10,353,357.

Check out my other models: Cgtrader.com/mohdarbaaz3.

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fahjung
fahjungCommunity member
This user is part of the CGTrader community
Great!
CraftedIn3D
CraftedIn3DCommunity member
This user is part of the CGTrader community
very nice work
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Medieval Village Scene 3D model

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Native file format
BLEND
Size: 746 MB
Renderer: Cycles | 3.3
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TEXTURES
Textures<br />File Size: 618 MB
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6685284 polygons
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/ 6615747 vertices
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