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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A historic village environment with brick and stone houses arranged along pale gravel roads, bordered by low stone walls, trees, lampposts, and a central square-like layout - a realistic medieval town environment lit by clear, overhead daylight. The earthy, natural tones lend it a distinctly still quality.
Filled with village houses, gravel roads, stone walls, lampposts, the environment rewards closer inspection with touches like aerial layout view, curving pathways, multi-story masonry buildings, walled garden plots. Well-suited for historical game levels, heritage visualization projects, and synthetic AI datasets covering pre-modern environments.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.