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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Wrapped in a layer of low mist, this sci-fi futuristic city scene is still and undisturbed. A futuristic habitat settlement spread across grassy hills with white modular domes, utility structures, and winding dirt paths connecting the colony, with cool, muted tones running through every element.
The scene is populated with Habitat domes, Dirt paths, Grassy hills, Utility pods - details like Rounded white buildings, Antennas, Cables on structures add authenticity and depth. Designed for sci-fi game environments, real-time rendering pipelines, and AI synthetic data covering futuristic or speculative architecture.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.