DESCRIPTION
Flowers Field – 3D Environment

This environment represents a dense flower-field built on a 500 m² terrain reaching 41.7 meters in height, designed for cinematic renders, animation scenes, and natural environments.

Make sure to watch the video!

The terrain uses high-resolution 4K detail (4096 px) to preserve fine surface definition and realism. Two versions of the environment are included to accommodate different hardware capabilities and production needs.

Environment VersionsAdvanced Version

The advanced setup includes:

  • 2 PBR shaders
  • 9 texture maps
  • A fully detailed material workflow for enhanced visual fidelity
Simplified Version

The optimized version includes:

  • 1 baked PBR shader
  • 4 texture maps
  • Designed for lighter scenes and faster rendering

Both versions include the same vegetation and wildlife systems.

Vegetation System

The vegetation is based on the Lawn 01 preset from Biome-Reader.

Vegetation is distributed using a splatmap-controlled scattering system, ensuring that plants grow only in appropriate areas and never appear on rock surfaces (via weight map).

  • No wind animation is included
Wildlife System

Wildlife simulation is powered by Fauna Master Pro by Lazy3D, creating a living ecosystem within the environment.

Included fauna:

Butterflies
  • 3 independent spawn systems
Fox
  • 3 spawn systems with curve-based path movement
  • Part of the Evasion Collection
Birds
  • Pigeons: 1 walking system + 1 flying system
  • Sparrows: 4 spawn systems (2 walking, 2 flying)
Bird of Prey
  • A pair of idle osprey hawks

This setup enhances the scene with dynamic, lifelike behavior.

Lighting

The environment includes a 4K HDRI sky map:

  • Flowers-field.exr

Created using Physical Starlight and Atmosphere (PSA) to deliver realistic lighting conditions and sky rendering.

File Structure

Both environment variants include:

  • Terrain FBX file
  • Textures packed inside the .blend file
  • An additional external texture folder

If Blender cannot locate the textures, use:

Edit - External Data - Find Missing Files

Then select the provided texture folder.

  • Note:The FBX files contain the terrain mesh only. Shaders must be rebuilt in the shader editor when importing outside the provided project files.
Scene Optimization

The project includes three optimized View Layers:

  • Everything - non-render elements
  • Field - terrain only (no vegetation)
  • Flowers (Scatter) - vegetation system with shadow catcher

A linked duplicate of the terrain is used as a Shadow Catcher, ensuring proper interaction between scatter elements and lighting.

For additional performance improvements, Weight-Map culling is recommended (can be controlled via weight paint).

System Requirements
  • Recommended for rendering: 16 GB RAM

Make sure to watch the video!

Both scene versions include internal optimizations to improve performance.

Terrain Statistics

Terrain mesh only:

  • Objects: 1
  • Vertices: 16,777,216
  • Edges: 33,546,240
  • Faces: 16,769,025
  • Triangles: 33,538,050
Ideal for
  • Nature cinematics
  • Animation projects
  • Realistic outdoor scenes
  • Wildlife environments
  • High-resolution renders

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Flowers Field 3D model

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File formats
BLEND
Blender | 2 files<br />Version: 4.4.3 - Renderer: Cycles<br />Version: 4.4.3 - Renderer: Cycles<br />File Size: 8.76 GB
FBX
Autodesk FBX | 2 files<br />Version: 4.4.3<br />File Size: 8.76 GB
PNG
PNG | 2 files<br />File Size: 8.76 GB
JPG
JPG<br />File Size: 4.98 GB
EXR
EXR | 2 files<br />File Size: 8.76 GB
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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33538050 polygons
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16777216 vertices
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