Fallen giant tree. Photogrammetry in a forest with over 2500 photos- nonetheless difficult situation for photogrammetry.
The focus of the scan are the roots of the fallen tree. This area has the most detail. It has the potential for a dark, spooky environment.
There are two Obj included: The 'Sm'-mesh has about 27 million vertices. The 'low' version 3,5 million vertices.Textures are 4k 15 UDIM tiles. I included also a roughness map which was made from AO and Curvature mixed with some fractal noise.
Please note: The trees in the BG in the maya renders are NOT INCLUDED in this offer.