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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A stylized alien planet scene - a futuristic desert settlement with clustered dome-shaped metal buildings connected by pipes and surrounded by sandy dunes and rocky terrain. In bright, even daylight, the a rich, contrasting palette give it a still quality.
The scene is populated with dome buildings, central circular structure, sand dunes, rocky desert - details like silver metallic surfaces, rounded architecture, cylindrical structures add authenticity and depth. A versatile asset for sci-fi game levels, speculative world-building, and enterprise AI teams assembling training datasets for future environments.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.