Desert MTH077 Low-poly 3D model

Desert Terrain This scene has High-res texture so you can also use them for static renders. No need for any special plug-in to open the model Useful for games, high resolution renders Very easy to work it

Textures:

  • Color, Normal & Specular Maps are : 8192 x 8192 Pixels
  • Include 1024 x 1024 & 2048 x 2048 pixels height map
  • The textures and heigh maps are in the archive ***_tex.zip
  • Available file formats: *.c4d *.max *.3ds *.obj *.dae *.fbx *.blend

  • Native format is Cinema4D R13. No 3rd party plugins required.

  • Previews rendered in Cinema 4d R13 with standart materials

  • max files can be loaded in 3ds Max 2010 or higher

  • obj/3ds/fbx and dae format was exported from cinema4d R13

  • Exported formats works correctly.

  • The lighting/render scene is not included.

  • Polygons: 152100 - Vertice: 152881

ATTENTION!

  • Need Exteriors Scenes + game ready Terrain, house, buildings, and props?
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    Desert MTH077
    $199.00
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    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    Response 52% in 48.0h
    3D model formats
    • 3D Studio (.3ds)2.91 MB
    • Blender 279 (.blend)6.3 MB
    • Autodesk FBX (.fbx)6.03 MB
    • Cinema 4D 13 (.c4d)2.91 MBVersion: 13Renderer: Advanced Renderer
    • Collada (.dae)4.72 MB
    • Autodesk 3ds Max 2010 (.max)7.23 MB
    • OBJ (.obj, .mtl)13 MB
    • Textures 15.6 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-06-20
    • Model ID#923218
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR
    • Geometry Polygon mesh
    • Polygons 152,100
    • Vertices 152,881
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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