Coastal road in Vue 3D model
You do not have to see this scene like an island,
but rather you have to consider it as a coast that runs endlessly,
crossed by a road, where you can fix all the shots you want to tell your trip on the road.
The scene is light and easy to handle and suitable also for animations.
Attention: you need release 7 of Vue or higher and versions xStream, Infinite, Complete, Exprit.
This scene is available only in vue format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
In add, always in the packlist, you will find also all the stuff, in obj format, to rebuild the whole road structure (road, sidewalk, parapet, streetlamps)
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled with World Creator 2 and textured in Vue.
It was populated with 7 eco-systems, all adjusted for this kind of terrain.
To make fully functional this scene, you have to own the followin vegetation plants:
- "Rural Maple Tree"
- "Patch of Grass"
- "Large European Ash - Spring Bright Green"
- "Large European Ash - Autumn Yellow"
- "Tall Pine Tree"
- "Long Grass"
For the Vue Infinite/xStream users, they are already in bundle.
Packlist: 1 Vue scene, 6 alpha-masks, 1 heightmap.tif (16bit), 4 models (obj format).
The file zipped is a multi-volume of 5 parts, you have to download all of them to open correctly the file.
You can see others notes on my website: www.3ddigitalenvironments.it
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