Cave 003 3D model

HIRES MODEL OF CAVE

Scene Information

  • the scene is prepared for vray
  • the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the stones!!!
  • the scene uses Linear Workflow
  • all maps are included
  • all previews are renderoutputs
  • the scene is modelled in [cm]
  • the main preview images shows the scene with some post effects
  • polies in viewport: 386.142
  • polies for rendering: 4.906.782

Geometry

  • the stack of the cave is still available.
  • use the TS iterations to define the polycount; for performance keep the viewport iteration low
  • the Stones are lores resolution and scattered using the plugin Multiscatter
  • the stones are scattered with Multipainter objects
  • all objects are named and organized with layers
  • the cave is ~210m deep and 150m wide

Materials

  • all maps are included
  • use asset tracking to point to the maps folder
  • all materials are named

Lightsetup

  • the scene uses a vraysun with vraysky and a vraycamera
  • the scene is set up for LWF
  • you can open the scene and render to receive the very same result as shown in the preview images.

Formats

  • the native format is 3dsmax Design 2013. It was safed for 3dsmax 2010.
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    Cave 003
    $79.00
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    Response 84% in 1.1h
    3D Modeling
    Lighting
    Rendering
    3D Scanning
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    3D model formats
    Native
    • Autodesk 3ds Max 2010 (.max)5.06 MBVersion: 2010Renderer: V-Ray 3
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    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-05-29
    • Model ID#1980773
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 386,142
    • Vertices 193,888
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used
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