Cave 001 3D model

HIRES MODEL OF A CAVE

Scene Information

  • the scene is prepared for vray
  • the scene uses Linear Workflow
  • all maps are in the 3dsmax zipfile
  • all previews are render outputs (only the main image was altered in photoshop)
  • the scene includes the lightsetup
  • polycount in viewport: polies: 46448 / vertices: 23827
  • polycount for render: 2.917.232

Geometry

  • all objects are named and organzied with layers
  • the TS iteration define the Level of Detail. Decrease the value to safe polies; the rock will be smoother then.
  • the stack is still available
  • the depth of the cave is ~200m

Materials

  • all maps are in the 3dsmax zipfile

Lightsetup

  • the scene uses vraysun/vraysky and a vraycamera
  • the scene is set up for LWF
  • direct lights fake caustic with a projector

Formats

  • 3dsmax Design 2010
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    Cave 001
    $99.00
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    3D Modeling
    Lighting
    Rendering
    3D Scanning
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    3D model formats
    Native
    • Autodesk 3ds Max 2010 (.max)4.49 MBVersion: 2010Renderer: V-Ray 3
    Exchange
    • 3D Studio (.3ds) -
    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-05-29
    • Model ID#1980771
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 46,448
    • Vertices 23,827
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used
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