This mountain has grooves that form intricate canyons with real erosion. Works best on flat areas to bring erosion details.
A high Resolution (8k) Terrain Brush, All textures in .TIF format. All meshes in .obj. - Created using Real world Heightfield data (LIDAR) and textured using aerial photography. - Normal maps, Albedo maps (4 biome presets: snow, desert, grasslands, rocky) - Splatmaps: Slope, Angle, Flow maps - Tree maps for foliage distribution (only on terrain data that initially contained real foliage) - LODs for use as game meshes. - Works great with game engines (CRYENGINE, Unreal Engine 4, Unity) and other 3d software.