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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A realistic ancient ruins scene - an ancient stone city built across rocky cliffs above the water, featuring temple-like structures, stepped platforms, and sandy pathways. In bright, even daylight, the warm, sun-baked tones give it an imposing quality.
Notable assets include cliffside city, temples, stone buildings, complemented by fine touches: tiered settlement, elevated platforms, weathered stone textures. Well-suited for historical game levels, heritage visualization projects, and synthetic AI datasets covering pre-modern environments.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.