Zadrott
Cool!
Available for Blender (Materials, Rendering Cycles,Eevee))(.blend) for Changing, FBX, Wavefront (.obj), Collada(.dae), Alembic(.abc)
Materials for Cycles Rendering.
All Objects in Low Poly Version, Easy to Use in Game Engines. You can also easy put on in a Subdivision Surface Object For High Poly without Change the Textures.
UV Unwrapped No UV Overlapping
2k x 2k Color Textures, Ambient Occlusion, Roughness, Specular, Metallic, UV & Normal Maps in PNG Files without Background to change easy and Embedd in your Project
Objects:
Barrel_01:
Polygons: 510 Tris: 1020
Barrel_02:
Polygons: 366 Tris: 732