Lowpoly medieval/fantasy high house . It has 2639 vertices, 1742 faces and 3481 triangles. It was not modelled to be entered. (If You need it with inside modelled - please contact me) Native format is Blender. Scale in native app - approx 5.5x6.3x10 m (18x20.6x32.8 feet). Origin is at world center and at bottom center of the building. Beauty renders are with Blender internal (lighting setup not included), other previews are within app (Blender) views. Last preview is a sample screenshot from Unreal Engine. UE Mannequin and scene are for scale and not included.
Textures include: 2048x2048 JPG format - tiled Dark weathered wood (with one light variation), Dirty planks (4 different variations), Two doors, tiled Arch , tiled Wooden shingles and only horizontaly tiled Stones. Diffuse and Normal maps are used in native file (Blender) amd previews. Specularity,Height, Smoothness and AO maps are included for convenience in the texture pack, but not used. Blender file has same textures as preview packed.
Textures in formats other than .blend may have to be reassigned.