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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Under a wide, expansive sky, this realistic ancient ruins scene is quietly charming. A bright outdoor landscape featuring a Stonehenge-like circle of standing stones connected by winding dirt paths, surrounded by sparse trees, shrubs, rocks, and tall canyon cliffs, with earthy, natural tones running through every element.
From Stone circle, Standing stones, Dirt paths, Trees, Shrubs to fine details such as Circular monument layout, Winding pathway network, the scene is rich with visual information. A strong asset for period game environments, cinematic world-building, or AI training datasets requiring authentic cultural and architectural variety.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.