{"listingPage":true,"listingPagePreloaded":true,"params":{"locale":"en","controller":"listing_page","action":"index","extensions":"cga","file_types":["135"]},"browser_attributes":{"title":"Free \u0026 Premium CryEngine 3D models (CGA, CGF, CHR, SKIN)","description":"There currently are 509 3D models ready for download in the CryEngine file format on \nthe marketplace. Feel free to browse the collection and do not forget to use the other search filters to find \nPBR, rigged, animated or printable 3D models for your projects. If you’re a game developer use the ‘Poly count’ filter \nto view low-poly 3D models which need less computational power to render. The majority of 3D assets on CGTrader are \navailable in several file formats, and if a model you want is unavailable in the CryEngine file format, \nyou can always ask for a file conversion by selecting ‘Request free file format conversion’ on the product page. You can \nalso visit our 3D Jobs page and post a request for model conversion, custom models and any other modeling services you \nmight need.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":" 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003cspan itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\"\u003e\u003cspan itemprop=\"name\"\u003eCryEngine 3D Models - 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HDRP URP Built-in (2022.3.27f1)**\n\n**UE project - support 4.19 and higher**\n\n**_Please note that I only work in Unity and Unreal engine**, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. \nThe same applies to the Blender_\n\n\n\n**Character:**\n\n- Polygons: 35352\n- Vertices: 40015\n- Triangles: 42122\n\n\n**YoungHair:**\n\n- Polygons: 12663\n- Vertices: 19233\n- Triangles: 24998\n\n\n**OldHair:**\n\n- Polygons: 12511\n- Vertices: 25167\n- Triangles: 25290\n\n\n\n\n\n**Unreal Engine information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Hair/Cloth physics simulation\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Dress\n\n\n\n\n\n\n\n**Technical Details**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- **The model has a UE4 Skeleton**\n- **The model from the UE5 version project has a UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- _Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character_\n- https://youtu.be/3dC3DMv2hxU\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40015 - 67086\n- Number of Materials and Material Instances: 19\n- Number of Textures: 97\n- Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation:\n- **how to use the model in the sequencer**\n- https://youtu.be/RN5zByaQMjU\n- Important/Additional Notes: \n- **Press:**\n- - 1 to play the transformation\n- - 2 to stop the transformation\n- - 3 to reset the transformation\n- - 4 to play the scream\n\n\n\n\n\n**Unity information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,banshee)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\n**Technical details**\n\n\u003e - Number of textures: 87\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35352 \n- Maximum polygon count: 48015\n- Number of meshes/prefabs: 3x5\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"3D asset Banshee","url":"https://www.cgtrader.com/3d-models/character/woman/banshee-8fa816a2-3894-4cd4-a426-52cc31f77e00","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ufK5irGdxUj2hacXJjiEuo6m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/ufK5irGdxUj2hacXJjiEuo6m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/banshee-8fa816a2-3894-4cd4-a426-52cc31f77e00","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4511058/f602a0d600/banshee-3d-model-f602a0d600.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5106178","type":"listingItem","attributes":{"id":5106178,"title":"Horror Collection v1","price":600.0,"description":"**Unity project - HDRP URP Built-in**\n\n- **Unity project Ghost Girl - NO**\n\n\n**UE4 project - yes**\n\n- **Minimum engine version UE4.19**\n- **Ghost Girl UE4.26**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n**Burned Witch**\n**Unreal Engine information:**\n\n**Feature:**\n\n- 54 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- 25 Face blend shapes/morph target castomization\n- Cloth/hair physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n- Changing the dress/hair length\n\n**Polycount:**\n\n- Polygons: 24248 - 48759\n- Vertices: 26910 - 69757\n- Triangles: 35898 - 82233\n\n\u003e - Technical Details\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 26910-69757\n- Number of Materials and Material Instances: 20\n- Number of Textures: 68\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n\n\n\n\n\n**Unity information:**\n\n**Feature:**\n\n- 54 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- 25 Face blend shapes/morph target castomization\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Dress 1\n- Changing color Skin/Eyes/Hair/Cloth\n- Changing the dress/hair length\n\n**Polycount:**\n\n- Polygons: 38047\n- Vertices: 46942\n- Triangles: 75362\n\n\u003e - Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count: 33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Changeling Boy**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 42952\n- Number of Materials and Material Instances: 19\n- Number of Textures: 91\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- 52 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Hair Wind effect\n- Blood mask:\n- Face 8\n- Hands 1\n- Dirt mask:\n- Face 1\n- Hands/legs 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n**Technical details**\n\n- Number of textures: 80\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35480\n- Maximum polygon count: 35480\n- Number of meshes/prefabs: 3x9\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Banshee**\n\n**Character:**\n\n- Polygons: 35352\n- Vertices: 40015\n- Triangles: 42122\n\n\n**YoungHair:**\n\n- Polygons: 12663\n- Vertices: 19233\n- Triangles: 24998\n\n\n**OldHair:**\n\n- Polygons: 12511\n- Vertices: 25167\n- Triangles: 25290\n\n\n\n\n\n**Unreal Engine information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Hair/Cloth physics simulation\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Dress\n\n\n\n\n\n\n\n**Technical Details**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- **The model has a UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- _Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character_\n- https://youtu.be/3dC3DMv2hxU\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40015 - 67086\n- Number of Materials and Material Instances: 19\n- Number of Textures: 97\n- Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation:\n- **how to use the model in the sequencer**\n- https://youtu.be/RN5zByaQMjU\n- Important/Additional Notes: \n- **Press:**\n- - 1 to play the transformation\n- - 2 to stop the transformation\n- - 3 to reset the transformation\n- - 4 to play the scream\n\n\n\n\n\n**Unity information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,banshee)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\n**Technical details**\n\n\u003e - Number of textures: 87\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35352 \n- Maximum polygon count: 48015\n- Number of meshes/prefabs: 3x5\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Changeling Girl**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation\n- Hair/Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE4 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 86\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to monster\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\nPolycount:\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n**Technical details**\n\n- Number of textures: 79\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 43402\n- Maximum polygon count: 43402\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Lost Child Nanny**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE5 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 93\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 60 Face blend shapes/morph target\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\nPolycount:\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n**Technical details**\n\n- Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count: 33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Ghost Girl**\n\n**Please note that the package contains only the Unreal engine project**\n\n**Supported Engine Versions\n4.26 - 4.27, 5.0 - 5.3**\n\n\n\n**Disclamer**\n\n_The scene in the preview are not included in the project_\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Hair/Cloth physics simulation\n- Changing effects color\n\n\n\n\n**Polycount:**\n\n- Polygons: 43402\n- Vertices: 62560\n- Triangles: 86134\n\n\n**Technical Details**\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (yes)\n- Number of Animations:2\n- Animation types (Root Motion/In-place):\n- In-place 2\n- Number of characters: 1\n- Vertex counts of characters: \n- Number of Materials and Material Instances: 13\n- Number of Textures: 19\n- Texture Resolutions: (1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- **Please note that the Niagara and Niagara-Extras plug-ins are required for the effects to work**\n\n\n","imageAlt":"3D asset Horror Collection v1","url":"https://www.cgtrader.com/3d-model-packs/horror-collection-v1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Az7jX9XMmHfkbmBTu5HjrbFD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview2.jpg","gridUrl":"https://media.cgtrader.com/variants/Az7jX9XMmHfkbmBTu5HjrbFD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/horror-collection-v1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/5106178/c1cb04aa1b/horror-collection-v1-3d-model-c1cb04aa1b.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3735876","type":"listingItem","attributes":{"id":3735876,"title":"Sasquatch bigfoot","price":95.0,"description":"\n\n**Unity** project - **yes**\n\n- HDRP\n\n**UE4** project - **yes**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n- --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n-\n Please note the character has two types of rig: Humanoid and Generic.\n- \nThe animation shown in the preview only works with Generic rig\n- \n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 19457\n- Maximum polygon count: 72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n\n\n","imageAlt":"3D asset Sasquatch","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/sasquatch-1140538f-88f2-4fa6-b519-f1234e156bb8","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HaAWqsWsECpNe9DML7sXwvn4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/HaAWqsWsECpNe9DML7sXwvn4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/sasquatch-1140538f-88f2-4fa6-b519-f1234e156bb8","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3735876/6bd88ae901/sasquatch-bigfoot-3d-model-6bd88ae901.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4866856","type":"listingItem","attributes":{"id":4866856,"title":"Changeling Girl","price":170.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n\n\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation\n- Hair/Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE4 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 86\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to monster\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\nPolycount:\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n**Technical details**\n\n- Number of textures: 79\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 43402\n- Maximum polygon count: 43402\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"3D asset rigged Changeling Girl","url":"https://www.cgtrader.com/3d-models/character/child/changeling-girl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uP7PTbE1mtEd363wDV5iL2am/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/uP7PTbE1mtEd363wDV5iL2am/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/changeling-girl","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/4866856/dd6c278f91/changeling-girl-3d-model-dd6c278f91.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4862937","type":"listingItem","attributes":{"id":4862937,"title":"Lost Child Nanny","price":170.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n\n\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE5 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 93\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 60 Face blend shapes/morph target\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\nPolycount:\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n**Technical details**\n\n- Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count: 33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"Lost Child Nanny 3D 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NPC pack","price":160.0,"description":"Male NPC pack\n\nNumber of characters: 5\n\n\n\n**Butcher**\n\n**Feature:**\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- Rigged with Epic Skeleton.\n- Cloth physics simulation\n- Separate Texture sets:(Body, Head, Blouse, Apron, Hat, Bandage, Boots, Pants, Knife, Eyelashes, Eyes, Teeth)\n\nTotal polygons:\n\n- Polygons: 16576\n- Vertices: 21223\n- Triangles: 33051\n\n\n\n\n**Blacksmith**\n\n**Feature:**\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- Rigged with Epic Skeleton.\n- Cloth physics simulation\n- Separate Texture sets:(Body, Head, Blouse, Apron, Gloves, Boots, Pants, Eyelashes, Eyes, Hair, Beard, Teeth, Other (bandage, tools))\n\n**Total polygons:**\n\nCharacter:\n\n- Polygons: 25594\n- Vertices: 37281\n- Triangles: 51018\n\nApronBelt:\n\n- Polygons: 94\n- Vertices: 135\n- Triangles: 184\n\nPad:\n\n- Polygons: 840\n- Vertices: 966\n- Triangles: 1639\n\nHummer:\n\n- Polygons: 504\n- Vertices: 636\n- Triangles: 931\n\n\n\n\n**Merchant**\n\n_Disclaimer \nThe environment shown in the preview is not included in the project_\n\n**Feature:**\n\n- Separate mesh parts\n- 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- Rigged with Epic Skeleton.\n- Cloth physics simulation\n- Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)\n\n**Total polygons:**\n\nCharacter:\n- Polygons: 37159\n- Vertices: 53985\n- Triangles: 70500\n\nJacketBelt:\n- Polygons: 184\n- Vertices: 364\n- Triangles: 226\n\nSuitcase:\n\n- Polygons: 8450\n- Vertices: 11117\n- Triangles: 16320\n\n\n\n\n**Peasant man**\n\n\n**Feature:**\n- The skin has 4 color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with Epic Skeleton.\n- Cloth physics simulation\n\n\n**Total polygons:**\n\nCharacter:\n- Polygons: 17457 - 36074\n- Vertices: 25529 - 65918\n- Triangles: 34896 - 65717\n\nPitchfork:\n\n- Polygons: 2419\n- Vertices: 2873\n- Triangles: 4824\n\n\n\n\n**Medieval Monk**\n\n**Feature:**\n\n- The skin has 3 color variations\n- Rigged with Epic Skeleton.\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n\nPolycount:\n\n- Total polygons: 13995-14109\n\nCharacter:\n\nSkin1\n\n- Polygons: 13995\n- Vertices: 19998\n- Triangles: 27908\n\nSkin2\n\n- Polygons: 14109\n- Vertices: 20254\n- Triangles: 28133\n\nCape_1\n\n- Polygons: 624\n- Vertices: 878\n- Triangles: 1475\n\nCape_2\n\n- Polygons: 740\n- Vertices: 750\n- Triangles: 1244\n\nMantle\n\n- Polygons: 1005\n- Vertices: 1153\n- Triangles: 2007\n\n**UE4 information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Merchant: yes\n- Number of Animations:\n- Merchant: 2\n- Suitcase(Merchant): 3\n- Animation types (Root Motion/In-place):\n- Merchant:\n- Suitcase:\n- In-place: 3\n- Character:\n- In-place: 2\n- Number of characters: 5\n- Vertex counts of characters:\n- Butcher: 21223\n- Blacksmith: 37281\n- Merchant: 54522\n- Peasant man: 25529\n- Medieval Monk:\n- Skin1: 19998\n- SKin2: 20254\n- Number of Materials and Material Instances:\n- Butcher: 19\n- Blacksmith: 28\n- Merchant: 34\n- Peasant man: 42\n- Medieval Monk: 17\n- Number of Textures:\n- Butcher: 52\n- Blacksmith: 65\n- Merchant: 125\n- Peasant man: 115\n- Medieval Monk: 41\n- Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: -\n- Important/Additional Notes:\n- Blacksmith: \n- The pelvis bone contains an \"ApronBelt\" and \"Pad\" socket designed to attach the belt and tool pad to the jacket.\n- The hand_r bone contains a \"hammer\" socket designed to attach the SM_Hammer to the right arm.\n- Merchant:\n- The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket \n\n**Unity information:**\n\n\u003e - Number of textures:\n- Butcher: 46\n- Blacksmith: 63\n- Merchant: 128\n- Peasant Man: 74\n- Medieval Monk: 38\n- Texture dimensions: (256x256,512x512,1024x1024x2048x2048,4096x4096)\n- Polygon count:\n- Minimum polygon count:\n- Butcher: 16576\n- Blacksmith: 26462\n- Merchant: 37159\n- Peasant Man: 16634\n- Medieval Monk: 13995\n- Maximum polygon count:\n- Butcher: 16576\n- Blacksmith: 26462\n- Merchant: 37343\n- Peasant Man: 35251\n- Medieval Monk: 14109\n- Number of meshes/prefabs:\n- Butcher: 19\n- Blacksmith: 19\n- Merchant: 34\n- Peasant Man: 20\n- Medieval Monk: 14\n- Rigging: Yes\n- Animation count:0\n- Animation type list:0\n- UV mapping: Yes\n- LOD information: No lods\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"Male NPC pack 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warrior","price":70.0,"description":"_Disclamer \nThe scene and animation in the preview are not included in the project_\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n**Feature:**\n\n- Separate mesh parts\n- 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- Rigged with Epic Skeleton.\n- Cloth physics simulation\n- Has Humanoid rig\n\n\n\n**Character:**\n\n- Polygons: 45289\n- Vertices: 67132\n- Triangles: 88677\n\n**Hair:**\n\n- Polygons: 10954\n- Vertices: 14292\n- Triangles: 21996\n\n**Shield:**\n\n- Polygons: 4861\n- Vertices: 5309\n- Triangles: 8621\n\n**Axe:**\n\n- Polygons: 2471\n- Vertices: 3047\n- Triangles: 4920\n\n\n\n**Unity Information:**\n\nIn the project settings I recommend setting the Fixed TimeStep parameter to 0.001 to simulate the physics of the Hair more accurately in the project settings.\n\n\u003e - Number of textures: 98\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 45289\n- Maximum polygon count: 56 243\n- Number of meshes/prefabs: 27\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE4 Information:**\n\n_Note that the model has two skeleton variations:\nEpic skeleton and Epic skeleton with extra bones (for physical beard simulation)_\n\n\u003e - RRigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):\n- Number of characters: 1\n- Vertex counts of characters: 67132\n- Number of Materials and Material Instances: 36\n- Number of Textures: 113\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- \n- Important/Additional Notes: \n- \n- The Head bone contains a \"Hair\" socket for attaching Hair.\n- The Hand_L bone contains a \"Shield\" socket for attaching a Shield.\n- The Hand_R bone contains the \"Weapon\" socket for attaching Axe.","imageAlt":"3D asset rigged game-ready Viking","url":"https://www.cgtrader.com/3d-models/character/man/viking-b3a0a5dc-9934-408c-a1e4-2c13c5f97357","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FzgQxzU4f5jxvFTMGrtCrb4w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/FzgQxzU4f5jxvFTMGrtCrb4w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/viking-b3a0a5dc-9934-408c-a1e4-2c13c5f97357","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3488214/aeeef453c2/viking-warrior-3d-model-aeeef453c2.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3580122","type":"listingItem","attributes":{"id":3580122,"title":"Female NPC pack","price":165.0,"description":"**Alchemist**\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n_Disclamer \nThe scene and animation in the preview are not included in the project_\n\n**Feature:**\n- Separate mesh parts\n- **53 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- Rigged with **Epic Skeleton**.\n- Cloth physics simulation\n\nPolycount:\n- Polygons: 33345\n- Vertices: 47473\n- Triangles: 66125\n\nHair:\n- Polygons: 8161\n- Vertices: 12390\n- Triangles: 16315\n\nLamp:\n- Polygons: 2424\n- Vertices: 2642\n- Triangles: 4716\n\nSickle:\n- Polygons: 512\n- Vertices: 518\n- Triangles: 1020\n\n\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 47473\n- Number of Materials and Material Instances: 32\n- Number of Textures: 88\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no\n\n\n**Barmaid**\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n_Disclamer \nThe scene and animation in the preview are not included in the project_\n\n**Feature:**\n\n- Separate mesh parts\n- **52 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- Rigged with **Epic Skeleton**.\n- Cloth physics simulation\n\n**Polycount:**\n\nCharacter: \n\n- Polygons: 30410\n- Vertices: 38459\n- Triangles: 60491\n\nHair:\n\n- Polygons: 8161\n- Vertices: 12390\n- Triangles: 16315\n\nTray:\n\n- Polygons: 2039\n- Vertices: 2308\n- Triangles: 3640\n\nRolling pin:\n\n- Polygons: 352\n- Vertices: 425\n- Triangles: 672\n\n**Unity Information:**\n\n\u003e - Number of textures: 48\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 30410\n- Maximum polygon count: 30410\n- Number of meshes/prefabs: 20\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n**UE Information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 38459\n- Number of Materials and Material Instances: 26\n- Number of Textures: 58\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no\n\n\n**Cook female**\n\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\nRigged Low-poly game ready model\n\n**Feature:**\n\n- The skin has **3** color variations\n- Separate mesh parts\n- Rigged with **Epic Skeleton**.\n- Has a **humanoid** setup\n\nPolycount:\n\n**Total polygons:**\n\n- Polygons: 24554-27003\n- Vertices: 44070-56543\n- Triangles: 48861-53751\n\n**Unity information:**\n\n- Number of textures: 37\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 24554\n- Maximum polygon count: 27003\n- Number of meshes/prefabs: 15\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n\n\n**Unreal engine information:**\n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 44070-56543\n- Number of Materials and Material Instances: 14\n- Number of Textures: 36\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no\n\n\n**Peasant Woman**\n\n**Unity** project - **yes**\n\n **UE4** project - **yes**\n\nRigged Low-poly game ready model\n\n**Feature:**\n\n- The skin has **4** color variations\n- **53** **Face blend shapes/morph target** (supporting **LiveLink Face** from Apple)\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- **Unity:** Has a **humanoid** setup\n- Rigged with **Epic Skeleton**.\n\n**Total polygons:**\n\n- Polygons: 31254 - 34062\n- Vertices: 50540 - 52979\n- Triangles: 62495 - 68058\n\n**Unity Information:**\n\n- Number of textures: 46\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 31254\n- Maximum polygon count: 34062\n- Number of meshes/prefabs: 13\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n**UE4 Information:**\n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 52979\n- Number of Materials and Material Instances: 26\n- Number of Textures: 61\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no\n\n\n**Poor Peasant**\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\nRigged Low-poly game ready model\n\n**Feature:**\n\n- The skin has **3** color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with **Epic Skeleton**.\n- Cloth physics simulation\n- Hair physics simulation\n\n\n**Total polygons:**\n\n- Polygons: 18076\n- Vertices: 40496\n- Triangles: 36138\n\n**UE4 Information:**\n\n\u003e The model has **two** types of **skeleton**:\n\n\u003e 1 - **Epic skeleton**\n\n\u003e 2- **Epic skeleton** **with** extra rope **bones** (for physics simulation)\n\n\u003e Screenshot in gallery\n\n\u003e In video \"**test epic skeleton**\" uses a skeleton with a rope bone\n\n\n\nRigged: (Yes)\nRigged to Epic skeleton: (Yes)\n\tIf rigged to the Epic skeleton, IK bones are included: (Yes)\nAnimated: (No)\nNumber of Animations: -\nAnimation types (Root Motion/In-place): -\nNumber of characters: 1\nVertex counts of characters: 40496\nNumber of Materials and Material Instances: 19\nNumber of Textures: 43\nTexture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\nSupported Development Platforms:\n\tWindows: (Yes)\n\tMac: (Yes)\nDocumentation: no\nImportant/Additional Notes: no\n\n\n","imageAlt":"Female NPC pack 3D 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Girl","price":170.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4** project - **yes**\n\n**Feature:** **Unreal Engine**\n- Separate mesh parts\n- 53 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 4 ready-made facial emotions\n- Hair/Cloth physics simulation\n- Face/body dirt mask\n- Paint mask:\n- Face - 16\n- Shield 18\n- Blood mask:\n- face 8\n- Shield/Axes 1\n- Hands 2\n- Tattoo mask:\n- Face 3\n- Hands 2\n- Legs 2\n- Chest 2\n- Back 2\n- Neck 6\n- Changing color Skin, paint on shield and face\n\n**Feature:** **Unity**\n- Separate mesh parts\n- 53 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 4 ready-made facial emotions\n- Hair/Cloth physics simulation\n- Has Humanoid Rig\n\n\n\nCharacter:\n- Polygons: 13979-55141\n- Vertices: 14022-78933\n- Triangles: 27739-101972\n\nHair:\n- Polygons: 6333-35495\n- Vertices: 9802-51104\n- Triangles: 12654-69621\n\nShield:\n- Polygons: 2233\n- Vertices: 2365\n- Triangles: 4183\n\nTwo-handed axe:\n- Polygons: 1377\n- Vertices: 1550\n- Triangles: 2694\n\nOne-handed axe:\n- Polygons: 854\n- Vertices: 985\n- Triangles: 1704\n\n\n**UE4 Technical Details**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):\n- Number of characters: 1\n- Vertex counts of characters: 14022-78933\n- Number of Materials and Material Instances: 35\n- Number of Textures: 175\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- The Head bone contains a \"Hair\" socket for attaching Hair.\n","imageAlt":"Viking Girl 3D asset 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Featuring a curated selection of modern and elegant clothing store designs, this collection offers a comprehensive showcase of versatile retail environments tailored to meet the needs of discerning fashion retailers and shoppers alike.\n\n**Features**\n\n**Luxurious Interior Designs** Immerse yourself in the luxurious ambiance of our clothing store collection. From sleek minimalist aesthetics to opulent boutique-inspired designs, each interior is meticulously crafted to create an immersive and inviting shopping experience that resonates with the brand identity and target audience of the retailer.\n\n**Versatile Layouts** Explore a variety of versatile layouts designed to accommodate different retail concepts and merchandise assortments. Whether it's a spacious flagship store with multiple departments or a cozy boutique with curated collections, our collection offers flexible solutions to suit various retail formats and space requirements.\n\n**Premium Fixtures and Displays** Discover premium fixtures and displays meticulously chosen to enhance the presentation and showcase of merchandise. From elegant clothing racks and custom shelving units to stylish mannequins and display tables, every element is thoughtfully designed to elevate the visual appeal and enhance the shopping experience for customers.\n\n**Integrated Technology** Experience the seamless integration of technology throughout the retail environment. From interactive touchscreen displays and digital signage to smart fitting rooms and mobile checkout solutions, our collection embraces the latest innovations in retail technology to streamline operations, enhance customer engagement, and drive sales.\n\n**Editable and Customizable** Each clothing store design in our collection is created using 3ds Max and rendered with Corona Renderer, offering easy editing and customization to suit the specific needs and preferences of retailers and designers. Whether it's adjusting layout configurations, modifying interior finishes, or experimenting with different lighting schemes, our editable files provide flexibility and creative freedom.\n\n**Ideal Usage**\n\nPerfect for retail designers, architects, visual merchandisers, and 3D artists seeking to visualize and showcase clothing store designs for marketing, presentation, and project visualization purposes.\nIdeal for use in architectural visualizations, interior design proposals, and commercial real estate listings targeting fashion retailers, apparel brands, and luxury boutiques seeking to create memorable retail environments that drive customer engagement and loyalty.\nSuitable for e-commerce platforms, advertisements, and marketing materials targeting fashion enthusiasts, trendsetters, and consumers seeking immersive and inspiring shopping experiences.\n\n**File Format**\n\nEach clothing store design in the collection is compatible with 3ds Max and rendered with Corona Renderer, ensuring high-quality renders and seamless integration into your workflow.\nTextures and materials are included, allowing for effortless customization and rendering.\nTransform the retail landscape and elevate the shopping experience with our clothing store collection. Whether you're designing a flagship store for a global fashion brand, revamping a boutique for a local designer, or visualizing a concept store for an emerging label, our versatile collection offers the perfect solution for creating stylish, sophisticated, and unforgettable retail environments that captivate customers and drive sales.","imageAlt":"3D model CLOTHING STORE COLLECTION","url":"https://www.cgtrader.com/3d-model-packs/clothing-store-collection","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h7mw7E9vJN8QPDB5kEFD3up8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/clothing-store-collection-3d-model-99a8aee542.jpg","gridUrl":"https://media.cgtrader.com/variants/h7mw7E9vJN8QPDB5kEFD3up8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/clothing-store-collection-3d-model-99a8aee542.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/clothing-store-collection","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5168192/99a8aee542/clothing-store-collection-3d-model-99a8aee542.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3007415","type":"listingItem","attributes":{"id":3007415,"title":"Mafioso","price":50.0,"description":"**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n\n**Feature:**\n- The skin has **3** color variations\n- Overcoat Closure **blend shapes**/morph target \n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with **Epic Skeleton**.\n- **5** ready-made variations skins\n\n\n\u003e Unity: Has a **humanoid setup**\n\n\n\nPBR Texture\n\nAlbedo, Normal,\n\nMetallness,Roughness,Alpha, AO\n\nin TGA Format\n\n\n**Technical Details**\n\n- Rigged: (Yes)\n- \n- Rigged to Epic skeleton: (Yes)\n- \n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- \n- Animated: (No)\n- \n- Number of Animations:-\n- \n- Animation types (Root Motion/In-place):-\n- \n- Number of characters: 1\n- \n- Vertex counts of characters: 17615-26097\n- \n- Number of Materials and Material Instances: 21\n- \n- Number of Textures: 57\n- \n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- \n- Supported Development Platforms:\n- \n- Windows: (Yes)\n- \n- Mac: (Yes)\n- \n- Documentation: no\n- \n- Important/Additional Notes:no","imageAlt":"Mafioso 3D model","url":"https://www.cgtrader.com/3d-models/character/man/mafioso-ab338c15-d23b-48b1-9be7-6df41811cbb2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ePcmFXVWcm4JhvN5fZ8M5MCW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/trader.jpg","gridUrl":"https://media.cgtrader.com/variants/ePcmFXVWcm4JhvN5fZ8M5MCW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/mafioso-ab338c15-d23b-48b1-9be7-6df41811cbb2","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":17,"name":".max","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3007415/51bdbc8256/mafioso-3d-model-51bdbc8256.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3350994","type":"listingItem","attributes":{"id":3350994,"title":"Merchant man holding suitcase","price":65.0,"description":"Rigged Low-poly game ready model\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n**Disclaimer \nThe environment shown in the preview is not included in the project**\n\n\n\n**Feature:**\n\n\n- Separate mesh parts\n- **52 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- Rigged with **Epic Skeleton**.\n- Has **Humanoid** rig\n- Cloth physics simulation\n- Separate Texture sets:(Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,\n- Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)\n\n\nTotal polygons:\n\n**Character:**\n\n- Polygons: 37159\n- Vertices: 53985\n- Triangles: 70500\n\n**JacketBelt:**\n\n- Polygons: 184\n- Vertices: 364\n- Triangles: 226\n\n\n**Suitcase:**\n\n- Polygons: 8450\n- Vertices: 11117\n- Triangles: 16320\n\n\n**Unity Information:**\n\n\u003e - Number of textures: 128\n- Texture dimensions: (256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: \n- Maximum polygon count: \n- Number of meshes/prefabs: 34\n- Rigging: Yes\n- Animation count: **1**\n- Animation type list: \n- **Anim_Suitcase_Open**\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE4 Information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: Yes\n- Number of Animations:\n- Character: **2**\n- Suitcase: **3**\n- Animation types (Root Motion/In-place):\n- ******Suitcase:******\n- In-place: 3\n- **Character:**\n- In-place: 2\n- Number of characters: 1\n- Vertex counts of characters: 54522\n- Number of Materials and Material Instances: 34\n- Number of Textures: 125\n- Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- Important/Additional Notes: The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket _","imageAlt":"Merchant man holding suitcase 3D model","url":"https://www.cgtrader.com/3d-models/character/man/merchant-b5858fb3-d56f-4327-bca9-804e8a397260","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wskZzTrfkdtFjVXJRRZBrahw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/wskZzTrfkdtFjVXJRRZBrahw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/merchant-b5858fb3-d56f-4327-bca9-804e8a397260","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3350994/4cdd360d8b/merchant-man-holding-suitcase-3d-model-4cdd360d8b.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3178750","type":"listingItem","attributes":{"id":3178750,"title":"Medieval NPC pack","price":130.0,"description":"**\u003ch2\u003eGame ready Medieval NPC pack\u003c/h2\u003e**\n\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n\n\u003ch2\u003e \u003cstrong\u003e\u003ca href=\"https://www.cgtrader.com/3d-models/character/woman/poor-peasant\" rel=\"nofollow\"\u003ePoor Peasant\u003c/a\u003e\u003c/h2\u003e\u003c/strong\u003e\n\n**Feature:**\n\n- The skin has 3 color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with Epic Skeleton.\n- Cloth physics simulation\n- Hair physics simulation\n\n**Total polygons:**\n\n- Polygons: 18076\n- Vertices: 40496\n- Triangles: 36138\n\n**UE4 Information:**\n\n- The model has two types of skeleton:\n- 1 - Epic skeleton\n- 2- Epic skeleton with extra rope bones (for physics simulation)\n- Screenshot in gallery\n- In video **test epic skeleton** uses a skeleton with a rope bone\n\n\n\u003ch2\u003e \u003cstrong\u003e\u003ca href=\"https://www.cgtrader.com/3d-models/character/man/peasant-man\" rel=\"nofollow\"\u003ePeasant man\u003c/a\u003e\u003c/h2\u003e\u003c/strong\u003e\n\n**Feature:**\n\n- The skin has **4** color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with **Epic Skeleton**.\n- Has a **humanoid** setup\n\n**Total polygons:**\n\n**Character:**\n- Polygons: 17457 - 36074\n- Vertices: 25529 - 65918\n- Triangles: 34896 - 65717\n\n**Pitchfork:**\n- Polygons: 2419\n- Vertices: 2873\n- Triangles: 4824\n\n\n\n\u003ch2\u003e \u003cstrong\u003e\u003ca href=\"https://www.cgtrader.com/3d-models/character/woman/peasant-woman-315a5acf-a6f0-4044-a61e-4afed3935851\" rel=\"nofollow\"\u003ePeasant Woman\u003c/a\u003e\u003c/h2\u003e\u003c/strong\u003e\n\n**Feature:**\n\n- The skin has **4** color variations\n- **53** **Face blend shapes/morph target** (supporting **LiveLink Face** from Apple)\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- **Unity:** Has a **humanoid** setup\n- Rigged with **Epic Skeleton**.\n\n**Total polygons:**\n\n- Polygons: 31254 - 34062\n- Vertices: 50540 - 52979\n- Triangles: 62495 - 68058\n\n\n\n\u003ch2\u003e \u003cstrong\u003e\u003ca href=\"https://www.cgtrader.com/3d-models/character/man/medieval-monk\" rel=\"nofollow\"\u003eMedieval Monk\u003c/a\u003e\u003c/h2\u003e\u003c/strong\u003e\n\n**Feature:**\n- The skin has 3 color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with **Epic Skeleton**\n- Has a **humanoid** setup\n\n\nPolycount:\n\n**Total polygons: 13995-14109**\n\n**Character**\n\nSkin1:\n\n- Polygons: 13995\n- Vertices: 19998\n- Triangles: 27908\n\nSkin2:\n\n- Polygons: 14109\n- Vertices: 20254\n- Triangles: 28133\n\n**Cape_1**\n\n- Polygons: 624\n- Vertices: 878\n- Triangles: 1475\n\n**Cape_2**\n\n- Polygons: 740\n- Vertices: 750\n- Triangles: 1244\n\n**Mantle**\n\n- Polygons: 1005\n- Vertices: 1153\n- Triangles: 2007\n\n\n\n\u003ch2\u003e \u003cstrong\u003e\u003ca href=\"https://www.cgtrader.com/3d-models/character/woman/cook-female\" rel=\"nofollow\"\u003eCook female\u003c/a\u003e\u003c/h2\u003e\u003c/strong\u003e\n\n**Feature:**\n\n- The skin has **3** color variations\n- Separate mesh parts\n- Rigged with **Epic Skeleton**.\n- Has a **humanoid** setup\n\nPolycount:\n\n**Total polygons:**\n\n- Polygons: 24554-27003\n- Vertices: 44070-56543\n- Triangles: 48861-53751\n","imageAlt":"Medieval NPC pack 3D model","url":"https://www.cgtrader.com/3d-model-packs/medieval-npc-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7zstkqsNvzyKYCc7YZPvh3uZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Trader.jpg","gridUrl":"https://media.cgtrader.com/variants/7zstkqsNvzyKYCc7YZPvh3uZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Trader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/medieval-npc-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3178750/e5c41d2a10/medieval-npc-pack-3d-model-e5c41d2a10.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4384203","type":"listingItem","attributes":{"id":4384203,"title":"Maya Warrior","price":70.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4 project - yes**\n\n\n\n\n**Feature:**\n- Separate mesh parts\n- 56 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 4 ready-made facial emotions\n- Rigged with Epic Skeleton.\n- Cloth/Hair physics simulation\n- Has Humanoid Rig.\n- Blood/Dirt mask (UE)\n- Tattoo mask (UE)\n- Changing color (UE)\n\n**Polycount:**\n\n- Polygons: 20662-43597\n- Vertices: 23130-45386\n- Triangles: 40125-70074\n\n\n**Spear**\n\n- Polygons: 1879\n- Vertices: 2592\n- Triangles: 3734\n\n\n**Unity information:**\n\n- Number of textures: 46\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 20662\n- Maximum polygon count: 43597\n- Number of meshes/prefabs: 3x15\n- Rigging: Yes\n- Animation count: -\n- Animation type list: -\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE Information:**\n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: dancer: 23130\n- Number of Materials and Material Instances: 23\n- Number of Textures: 97\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no\n\n\n","imageAlt":"3D model Maya Warrior","url":"https://www.cgtrader.com/3d-models/character/man/maya-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5ZKyUL5EUb36AjHLgWx3p2Yk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/5ZKyUL5EUb36AjHLgWx3p2Yk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/maya-warrior","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4384203/a11d8d65fc/maya-warrior-3d-model-a11d8d65fc.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2917933","type":"listingItem","attributes":{"id":2917933,"title":"Witch","price":25.0,"description":"Rigged Low-poly **game ready** model.\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\nRigged with **Epic Skeleton**\n\nThe character has **no** animation\n\nPolycount:\n\n**Total :**\n\n- Polygons: 15489\n- Vertices: 17588\n- Triangles: 30857\n\n**Body:**\n\n- Polygons: 141715\n- Vertices: 16739\n- Triangles: 29345\n\n**Staff:**\n\n- Polygons: 171\n- Vertices: 179\n- Triangles: 326\n \n**Cloak:**\n\n- Polygons: 603\n- Vertices: 670\n- Triangles: 1186\n\n\nAlbedo, Normal,\nMetallness,Roughness,Alpha, AO\nin TGA Format\n\n**Unity Information:**\n\nFeature:\n\n\n- The skin has **3** color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Cloth physics simulation\n\n**Unreal Information:**\n\nFeature:\n\n- Rigged with **Epic Skeleton**\n- The skin has **3** color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Cloth physics simulation\n\nTechnical Details\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations: 0\n\nAnimation types (Root Motion/In-place): 0\n\nNumber of characters: 1\n\nVertex counts of characters: 21883\n\nNumber of Materials and Material Instances: 9\n\nNumber of Textures: 28\n\nTexture Resolutions: (4096x4096, 1024x1024)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: no\n\nImportant/Additional Notes: no\n\n\n\n","imageAlt":"3D model rigged realtime Witch","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/witch-7c7cb144-442b-4108-96a0-5ad4a316fb0c","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cDRFFYdvpGJuzRnt56XdCRNA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/trader.jpg","gridUrl":"https://media.cgtrader.com/variants/cDRFFYdvpGJuzRnt56XdCRNA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/witch-7c7cb144-442b-4108-96a0-5ad4a316fb0c","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false},{"id":55,"name":".ztl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2917933/895a73dd58/witch-3d-model-895a73dd58.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3019304","type":"listingItem","attributes":{"id":3019304,"title":"Priest","price":50.0,"description":"Added new hair and Old skin\n\n- Unity project - **yes**\n- UE4 project - **yes**\n\n\n\nRigged Low-poly game ready model\n\n\n\nRigged with **Epic Skeleton**.\n\n\n\nPolycount:\n\n**Total polygons:** 14264\n\n\nCharacter\n\n- Polygons: 14092\n- Vertices: 18796\n- Triangles: 28133\n\n\nBook\n\n- Polygons: 172\n- Vertices: 168\n- Triangles: 332\n\n\nFeature:\n\n\n- The skin has **3** color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Technical Details\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations:0\n\nAnimation types (Root Motion/In-place):0\n\nNumber of characters:1\n\nVertex counts of characters:24183\n\nNumber of Materials and Material Instances:14\n\nNumber of Textures:35\n\nTexture Resolutions: (2048x2048, 4096x4096)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: no\n\nImportant/Additional Notes:no","imageAlt":"Priest 3D asset rigged realtime","url":"https://www.cgtrader.com/3d-models/character/man/priest-6c4dc24e-e18f-427f-a9e4-fef80e3a6b72","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vQaELoctAqiS3d5PtWqg3efF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/trader.jpg","gridUrl":"https://media.cgtrader.com/variants/vQaELoctAqiS3d5PtWqg3efF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/priest-6c4dc24e-e18f-427f-a9e4-fef80e3a6b72","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3019304/818d2c1816/priest-3d-model-818d2c1816.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3470645","type":"listingItem","attributes":{"id":3470645,"title":"Valkyrie female warrior","price":80.0,"description":"**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n\n**Disclamer**\n\n**The scene and walking animation in the preview animation are not included in the project**\n\n\n\n\n\n\n\n\n\n\n\n**Feature:**\n\n- Separate mesh parts\n- **51** Face **blend shapes/morph target** (supporting **LiveLink Face** from Apple)\n- Rigged with **Epic Skeleton**.\n- Cloth physics simulation\n- The wings have a separate skeleton\n\n\n\n\n**Character:**\n\n- Polygons: 31482\n- Vertices: 42436\n- Triangles: 62545\n\n\n**Hair1:**\n\n- Polygons: 13735\n- Vertices: 22200\n- Triangles: 27450\n\n\n**Hair2:**\n\n- Polygons: 10656\n- Vertices: 16981\n- Triangles: 21302\n\n\n**Wings:**\n\n- Polygons: 12992\n- Vertices: 31923\n- Triangles: 26136\n\n\n**WingsSmall:**\n\n- Polygons: 8788\n- Vertices: 21672\n- Triangles: 17656\n\n\n**Sword:**\n\n- Polygons: 954\n- Vertices: 1184\n- Triangles: 1838\n\n\n**Spear:**\n\n- Polygons: 1403\n- Vertices: 1790\n- Triangles: 2724\n\n\n**Unity Information**\n\nIn the project settings I recommend setting the Fixed TimeStep parameter to 0.01 to simulate the physics of the Hair and belts more accurately in the project settings.\n\n\u003e - Number of textures: 76\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 31482\n- Maximum polygon count: 31482\n- Number of meshes/prefabs: 40\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE4 Information**\n\n\u003e Note, the model has an epic skeleton without additional bones. \nThe wings have their own skeleton and are attached to the character in the blueprint.\nHair in two variants: with separate skeleton for physical simulation (SK_Hair1_WithSK/SK_Hair2_WithSK) and with epic skeleton (SK_Hair1/SK_Hair2)\n\n\u003e - Technical Details\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 30\n- Animation types (Root Motion/In-place):\n- Root Motion: 1\n- In-place: 29\n- Number of characters: 1\n- Vertex counts of characters: 33953 - 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HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in **Unity and Unreal engine**, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. 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HDRP URP Built-in**\n\n**UE4 project - yes**\n\n- **Minimum engine version UE4.19**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n\n**Changeling Boy**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 42952\n- Number of Materials and Material Instances: 19\n- Number of Textures: 91\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- 52 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Hair Wind effect\n- Blood mask:\n- Face 8\n- Hands 1\n- Dirt mask:\n- Face 1\n- Hands/legs 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n**Technical details**\n\n- Number of textures: 80\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35480\n- Maximum polygon count: 35480\n- Number of meshes/prefabs: 3x9\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n\n**Changeling Girl**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation\n- Hair/Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE4 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 86\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to monster\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\nPolycount:\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n**Technical details**\n\n- Number of textures: 79\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 43402\n- Maximum polygon count: 43402\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Lost Child Nanny**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE5 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 93\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 60 Face blend shapes/morph target\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\nPolycount:\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n**Technical details**\n\n- Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count: 33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n","imageAlt":"Mystery family 3D asset","url":"https://www.cgtrader.com/3d-model-packs/mystery-family","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Q9qMASsTrY5jEiz8Wj5bAcfU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/Q9qMASsTrY5jEiz8Wj5bAcfU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/mystery-family","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/5246472/df249b9c60/mystery-family-3d-model-df249b9c60.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3951554","type":"listingItem","attributes":{"id":3951554,"title":"Maya Priestess","price":70.0,"description":"**Unity project - 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Number of textures: 33\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 47728\n- Maximum polygon count: 47728\n- Number of meshes/prefabs: 12\n- Rigging: Yes\n- Animation count: 20\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/leshy-790fdff1-9656-4f0f-a8b4-320c53756743","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QAmFhv5KAoEFxX8bJDXstqxD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/QAmFhv5KAoEFxX8bJDXstqxD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/leshy-790fdff1-9656-4f0f-a8b4-320c53756743","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3881515/b0d6ce203f/leshy-creature-with-long-hair-and-horns-3d-model-b0d6ce203f.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4015713","type":"listingItem","attributes":{"id":4015713,"title":"Mythical pack 1","price":200.0,"description":"**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n**Satyr**\n\n**Feature:**\n\n- **58 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- Rigged with **Epic Skeleton**.\n- Tail and Ears physics simulation\n- Fur wind simulation (UE)\n- LODs(UE)\n\n\n**LODs:**\n\nLOD0:\n\n- Polygons: 70217\n- Vertices: 112327\n- Triangles: 139573\n\n\nLOD1:\n\n- Polygons: 57972\n- Vertices: 94166\n- Triangles: 115091\n\n\nLOD2:\n\n- Polygons: 51108\n- Vertices: 84601\n- Triangles: 101431\n\n\nLOD3:\n\n- Polygons: 29604\n- Vertices: 61060\n- Triangles: 58961\n\n\nLOD4:\n\n- Polygons: 22811\n- Vertices: 50671\n- Triangles: 45419\n\n\n**UE information:**\n\n\u003e \n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 112327\n- Number of Materials and Material Instances: 23\n- Number of Textures: 47\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- Extra Bones:\n- Tail,Tail1,Tail2,Tail3,Tail4,Tail5,Tail6,Tail7\n- EarR,EarR1,EarR2\n- EarL,EarL1,EarL2\n\n**Unity information**:\n\n\u003e \n\n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 27\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 70217\n- Maximum polygon count: 70217\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 20\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Forma\n\n\n**Sasquatch**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n- --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 19457\n- Maximum polygon count: 72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Werewolf**\n\n**Feature:**\n- **30 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 21 animation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n- Polygons: 37943\n- Vertices: 75848\n- Triangles: 75714\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n\n**Unity Information:**\n\n\u003e - Number of textures: 15\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 37943\n- Maximum polygon count: 37943\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 21\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:21\n- Animation types (Root Motion/In-place):\n- - Root Motion 0\n- - In-place 21\n- Number of characters: 1\n- Vertex counts of characters: 75848\n- Number of Materials and Material Instances: 8\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No=\n- Important/Additional Notes: ","imageAlt":null,"url":"https://www.cgtrader.com/3d-model-packs/mythical-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yoBC56GKCfTyi5r9DYug6LNS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/yoBC56GKCfTyi5r9DYug6LNS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/mythical-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4015713/f771a4fb55/mythical-pack-1-3d-model-f771a4fb55.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3545009","type":"listingItem","attributes":{"id":3545009,"title":"Alchemist","price":70.0,"description":"**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n_Disclamer \nThe scene and animation in the preview are not included in the project_\n\n**Feature:**\n- Separate mesh parts\n- **53 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- Rigged with **Epic Skeleton**.\n- Cloth physics simulation\n\nPolycount:\n- Polygons: 33345\n- Vertices: 47473\n- Triangles: 66125\n\nHair:\n- Polygons: 8161\n- Vertices: 12390\n- Triangles: 16315\n\nLamp:\n- Polygons: 2424\n- Vertices: 2642\n- Triangles: 4716\n\nSickle:\n- Polygons: 512\n- Vertices: 518\n- Triangles: 1020\n\n\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 47473\n- Number of Materials and Material Instances: 32\n- Number of Textures: 88\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no","imageAlt":"Alchemist 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/alchemist-a487eac4-6583-47a0-af93-58d11b368269","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pSvTGCf72eQkryNNaJRn1jUi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/pSvTGCf72eQkryNNaJRn1jUi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/alchemist-a487eac4-6583-47a0-af93-58d11b368269","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3545009/ec49f53550/alchemist-3d-model-ec49f53550.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4909881","type":"listingItem","attributes":{"id":4909881,"title":"Changeling Boy","price":170.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n\n\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 42952\n- Number of Materials and Material Instances: 19\n- Number of Textures: 91\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- 52 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Hair Wind effect\n- Blood mask:\n- Face 8\n- Hands 1\n- Dirt mask:\n- Face 1\n- Hands/legs 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n**Technical details**\n\n- Number of textures: 80\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35480\n- Maximum polygon count: 35480\n- Number of meshes/prefabs: 3x9\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"Changeling Boy 3D 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Great multipurpose 3D model. Native format is 3ds Max. No plugins required to achieve renders shown above. Texture maps are located in their own zip download. Model built to real world scale - units are meters. Other levels of detail also available.\n\nFORMATS INCLUDED;\n\n3DS MAX - Autodesk 3dsMax (Primary format)\n\nFBX - Exchange Format\n\nOBJ - Exchange Format\n\n3DS - Exchange Format\n\nSTL - Native Format\n\nLWO - Native Format\n\nBlender - Via OBJ\n\nCinema4D - Via OBJ\n\nAutodesk Maya - Native\n\n3DM - Native\n\nUnity - Via OBJ\n\nUnreal Engine - Via OBJ\n\nOther formats available on request.\n\nWe are available for freelance work at good rates to create whatever your project requires - please ask for details. Contact us through CGT messaging for a quick response. We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic Team.","imageAlt":"3D model finland CV 90 Armored Personel Carrier","url":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/cv-90-armored-personel-carrier","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FWpMFdopHiDaSwcxRCpyrJD1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CV90DK_Grad_B_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/FWpMFdopHiDaSwcxRCpyrJD1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CV90DK_Grad_B_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/cv-90-armored-personel-carrier","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":135,"name":".cga","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"military-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/4584307/95cd301afd/cv-90-armored-personel-carrier-3d-model-95cd301afd.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2417746","type":"listingItem","attributes":{"id":2417746,"title":"Weeping Willow Tree","price":2.0,"description":"The highly optimized model with High-Resolution texture to give realistic and faster rendering. 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Reduce up to 70% render time with this welled optimized model without compromising the quality of output\n\nSubdivisions not required for this product.\n\nThis Product is Made for Gaming","imageAlt":"3D model VR / AR ready Weeping Willow Tree","url":"https://www.cgtrader.com/3d-models/plant/leaf/weeping-willow-tree-a08ce3c1-2f18-4ab5-9daf-4fd07fc57231","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AC8qhhFboQ79oWeAfjAqsnXx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/weepingwillow-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/AC8qhhFboQ79oWeAfjAqsnXx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/weepingwillow-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/weeping-willow-tree-a08ce3c1-2f18-4ab5-9daf-4fd07fc57231","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":135,"name":".cga","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2417746/74f1582208/weeping-willow-tree-3d-model-74f1582208.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6057215","type":"listingItem","attributes":{"id":6057215,"title":"Mythical pack 2","price":300.0,"description":"**Unity project - HDRP URP Built-in (2022.3.19f1)**\n\n**UE project - support 4.19 and higher**\n\nThe models have a **UE4 Skeleton**\n\n-------------------------------------------------------------------------------\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the models have no facial bones, facial animation is done by blendshapes_\n\nImages are rendered in UE5\n\n\n\n\nDisclamer\n\n_The scene in the preview are not included in the project_\n\n-------------------------------------------------------------------------------\n\n**Satyr**\n\n**Feature:**\n\n- **58 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- Rigged with **Epic Skeleton**.\n- Tail and Ears physics simulation\n- Fur wind simulation (UE)\n- LODs(UE)\n\n\n**LODs:**\n\nLOD0:\n\n- Polygons: 70217\n- Vertices: 112327\n- Triangles: 139573\n\n\nLOD1:\n\n- Polygons: 57972\n- Vertices: 94166\n- Triangles: 115091\n\n\nLOD2:\n\n- Polygons: 51108\n- Vertices: 84601\n- Triangles: 101431\n\n\nLOD3:\n\n- Polygons: 29604\n- Vertices: 61060\n- Triangles: 58961\n\n\nLOD4:\n\n- Polygons: 22811\n- Vertices: 50671\n- Triangles: 45419\n\n\n**UE information:**\n\n\u003e \n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 112327\n- Number of Materials and Material Instances: 23\n- Number of Textures: 47\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- Extra Bones:\n- Tail,Tail1,Tail2,Tail3,Tail4,Tail5,Tail6,Tail7\n- EarR,EarR1,EarR2\n- EarL,EarL1,EarL2\n\n**Unity information**:\n\n\u003e \n\n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 27\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 70217\n- Maximum polygon count: 70217\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 20\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Forma\n\n-------------------------------------------------------------------------------\n\n**Sasquatch**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n- --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 19457\n- Maximum polygon count: 72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n-------------------------------------------------------------------------------\n\n**Werewolf**\n\n**Feature:**\n- **30 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 21 animation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n- Polygons: 37943\n- Vertices: 75848\n- Triangles: 75714\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n\n**Unity Information:**\n\n\u003e - Number of textures: 15\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 37943\n- Maximum polygon count: 37943\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 21\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:21\n- Animation types (Root Motion/In-place):\n- - Root Motion 0\n- - In-place 21\n- Number of characters: 1\n- Vertex counts of characters: 75848\n- Number of Materials and Material Instances: 8\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No=\n- Important/Additional Notes: \n\n-------------------------------------------------------------------------------\n\n**Wassermann**\n\n**Feature:**\n\n- 59 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 20 animation\n- The model has a UE4 Skeleton\n- Seaweed wind simulation (UE)\n\n\n**Polycount:**\n\n- Polygons: 20082\n- Vertices: 24289\n- Triangles: 38869\n\n**Unity Technical details**\n\nPlease note the character has two types of rig: Humanoid and Generic.\n\nThe animation shown in the preview only works with Generic rig\n\n-------------------------------------------------------------------------------\n\n**Leshy**\n\n**Feature:**\n\n- **59 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs (UE)\n- Fur wind simulation (UE)\n- Rigged with **Epic Skeleton**\n- Has **Humanoid** rig\n- Has **Generic** rig\n\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE Information:**\n\n\u003e - RRigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 69307\n- Number of Materials and Material Instances: 22\n- Number of Textures: 48\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n\n\n**Unity Information:**\n\n\u003e - Number of textures: 33\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum 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