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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This 3D model captures the details of a futuristic white camera with a sleek, modern design, perfect for sci-fi scenes or technology showcases. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others. It's compatible with game engines like Unity and Unreal, and suitable for interactive presentations, providing a choice of detail based on the LOD System principle. This camera model shines in tech presentations or sci-fi themed environments. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models have accurate unwrapping with no overlapping UVs. Textures are 4096*4096 in size. The first image is the reference used for creating the 3D model. It's important to carefully evaluate the quality by examining preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed. If you like this model, please give it a like and leave a comment.