DESCRIPTION

A game-ready 3D model of a modern tablet device designed with a clean, minimalist aesthetic inspired by current-generation mobile technology. This model is ideal for use in real-time applications such as games, interactive scenes, virtual product showcases, and more.

Key Features:

Optimized for real-time renderingLow poly mesh with efficient topologyNon-overlapping UVs, ready for texturingIncludes PBR texture maps: Base Color, Normal, Roughness, Metallic, AOHigh-quality renders and wireframe previews

Software Used: Blender | Substance Painter | PhotoshopTexture Resolution: 4KFile Formats: FBX, OBJ, BLEND

This asset is perfect for sci-fi, modern tech, or UI-focused environments.

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Real-Time Tablet 3D Model Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 117 KB
Exchange formats
OBJ
OBJ<br />File Size: 13.7 KB
FBX
Autodesk FBX<br />File Size: 27.6 KB
GLTF
glTF | 2 files<br />File Size: 16.4 MB
PNG
PNG | 2 files<br />File Size: 9.78 MB
USDZ
USDZ<br />File Size: 13.7 MB
STL
Stereolithography<br />File Size: 8.82 KB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
760 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 426 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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