ZXSpectrum

ZXSpectrum Low-poly 3D model

Description

ZXSpectrum

A fully textured ZXSpectrum with PBR materials. Built in Blender and textured with Substance Painter.

NOTES:

The 3D models have a mid-poly definition and PBR materials

with texture sets designed to be fully compatible with most 3D software and major game engines.

Each pack comes with 3D models in BLEND and FBX formats.

The FBX format ensures the import of any model of your favorite engine.

UV Mapping is optimized for each model and materials feature

the standard PBR Metalness-Rougness system consisting of the following textures:

BaseColor, AmbientOcclusion, Metallic, Roughness, Specular, HeightMap,

NormalMapDirectX, NormalMapOpenGL. Opacity and Emission where necessary.

Available also multi-channel textures ARM (used for Unreal Engine and GameGuru Max),

Smoothness URP and MaskMap HDRP (for Unity).

Use NormalMapOpenGL (+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.

Use NormalMapDirectX (-Y) for 3D Studio Max, Unreal Engine, Cry Engine, Twinmotion,

GameGuru Max, S2 Engine, V-Ray, Corona.

Available extensions: .blend, .fbx (scale 1).

Compatible with Blender, Maya, 3DS Max, Cinema4D, Unreal Engine, Unity, Cry Engine, Twinmotion, S2 Engine HD, GameGuru Max, Arnold, Octane, V-Ray, Corona.

Item rating
0 0
ZXSpectrum
$2.00
 
Royalty Free License 
ZXSpectrum
$2.00
 
Royalty Free License 
Response 48% in 8.3h
3D Modeling
Animating
Lighting
Low-poly Modeling
PBR modeling
Rendering
Shaders
Texturing
UV mapping

3D Model formats

Format limitations
Native
  • Blender 4 (.blend)159 MBVersion: 4Renderer: Cycles
Exchange
  • Textures 159 MB
  • Other 159 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 7,644
  • Vertices 3,948
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2024-11-06
  • Model ID#5624894
Chat