DESCRIPTION

[PLEASE READ CAREFULLY BEFORE PURCHASING]

TOTAL MEDIUM POLY COUNT:-280.396 Vertices.-560.752 Edges.-280.318 Faces.

TOTAL HIGH POLY COUNT:-1.155.739 Vertices.-2.307.414 Edges.-1.151.637 Faces.

High Quality Photo Realistic model for a Shure SM57 Microphone and Stand + Cable + Connectors (XLR's and J65).

This model will enhance details and realism to any of your rendering projects!!!

The model has a fully textured, detailed design that allows for very close-up renders, as shown in the preview pictures.

Comes with Black and Silver Versions for the Mic Stand's Arms and Legs! (Don't mind me, but i prefer the black one).

What's in the box:

Shure SM57 Cardioid Dynamic Microphone: Every important detail modeled: Body, Collar, Screen, Grille, Foam, Body Screw. Logos and such have been worked via texturing.

Shure A25D Microphone Holder: Body (Holder itself), Base, Screw, Threads.

Microphone Stand: Every Arm, Legs, Bottom Cone, Bottom Details, Knobs, Screws, Adjusters, Clips (For Cables), Caps, Threads, etc.

XLR Male Connector: XLR Pins, Body and Rubber parts.

XLR Female Connector: Body, XLR Pin Holes for Real Connections, Latch Lock, Rubber parts.

J65 Connector: Body, Connector, Rubber parts.

Cable. You can make your own cable and reuse the existing 1006 Udim, it has planned to work as a tiling texture, so you can create endless-length cables with as many variations as you desire!

8k PBR Textures.

FBX and OBJ Models: Medium Polygon and High Polygon Versions.

The model has been planned to be rigged, every single part can be rigged as it would work in real life: From the stand Legs, to the screws, knobs, arm length extending, adjusting of the arms, xlr connections, etc!

Features:

FBX and OBJ, no triangulation (Tested).

  • 6 Udims (6th udim is for the cable, planned for tiling in case you need your own cable setups).

TEXEL DENSITY INFORMATION:1816.1727 Texel/Unit for a 8192x8192 Map Size

Model was created with Centimeter units.

It has not been worked with real life dimensions, but it can be easily scalable for your purposes.

  • All objects are completely unwrapped without overlapping.

  • No topology cleaning up necessary, Medium Poly and High Poly models are available, reductions have been used where possible (mostly).

POLY COUNT INFO FOR MEDIUM POLY ELEMENTS:

Microphone:-137.647 Vertices.-274.393 Edges.-136.688 Faces.

Microphone Holder:-5.567 Vertices.-11.093 Edges.-5.524 Faces.

Microphone Stand:-107.752 Vertices.-216.723 Edges.-108.990 Faces.

XLR Male Connector:-6.082 Vertices.-12.118 Edges.-6.038 Faces.

XLR Female Connector:-6.718 Vertices.-13.317 Edges.-6.598 Faces.

J65 Connector:-3.054 Vertices.-5.964 Edges.-2.912 Faces.

Cable:-13.576 Vertices.-27.144 Edges.-13.568 Faces.

TOTAL MEDIUM POLY COUNT:-280.396 Vertices.-560.752 Edges.-280.318 Faces.

POLY COUNT INFO FOR HIGH POLY ELEMENTS:

Microphone:-312.477 Vertices.-623.868 Edges.-311.333 Faces.

Microphone Holder:-37.788 Vertices.-75.466 Edges.-37.676 Faces.

Microphone Stand:-681.305 Vertices.-1.360.710 Edges.-679.424 Faces.

XLR Male Connector:-371.134 Vertices.-74.024 Edges.-36.892 Faces.

XLR Female Connector:-41.993 Vertices.-83.698 Edges.-41.704 Faces.

J65 Connector:-31.466 Vertices.-62.504Edges.-31.040 Faces.

Cable (not subdivided):-13.576 Vertices.-27.144 Edges.-13.568 Faces.

TOTAL HIGH POLY COUNT:-1.155.739 Vertices.-2.307.414 Edges.-1.151.637 Faces.

Textures

PBR textures: 8192x8192 pixels [METAL ROUGHNESS WORKFLOW]:

-Albedo Transparency (Color). (Mind using transparency / Alpha, since the holes of the collar for the microphone have been worked with opacity / transparency!).

-Ambient Oclussion.

-Height (if you need it, it is not necessary to use it).

-Metallic / Metalness.

-Normal Maps.

-Roughness.

-Subsurface Scattering.

-F0 (outside of each Version's MetallicRoughness Folder.

6 Udims (1001,1002,1003,1004,1005,1006).

-Udim 1006 is for the cable. You can make your own cables and apply the pertinent textures as tiling textures!_

Thank you for your consideration!

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Realistic HQ Shure SM57 Dynamic Microphone plus Accesories 3D model

Editorial License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ | 5 files<br />Version: 1<br />File Size: 390 MB
PNG
PNG | 2 files<br />Version: 1<br />File Size: 2.08 GB
FBX
Autodesk FBX | 5 files<br />Version: 1<br />File Size: 286 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
280318 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 280396 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat