Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/9
A haunting high-detail character model inspired by traditional Japanese Yūrei folklore.This ghostly figure captures the unsettling presence of a vengeful spirit — pale skin, long unkempt black hair, and a tattered burial kimono drifting unnaturally around the body.
Designed specifically for game use, this model emphasizes clear silhouette readability, expressive facial emotion, and cloth flow suitable for animation or cinematic staging.The iconic outstretched arm pose and lifeless gaze evoke classic Japanese horror while maintaining a stylized, modern game-ready aesthetic.
No rig or animation is included, but the neutral T-pose-inspired stance allows for easy rigging and integration into real-time pipelines.
FeaturesJapanese Yūrei Ghost Design
Classic onryō-inspired appearance with pale skin and hollow expression
Long black hair partially obscuring the face for eerie visual impact
Tattered Burial Kimono
Frayed sleeves and torn hem sculpted for supernatural movement
Cloth folds optimized for deformation and in-game shading
Expressive Horror Styling
Emotionless face with subtle menace suitable for horror or dark fantasy games
Natural asymmetry in posture enhances uncanny presence
Game-Oriented Highpoly Mesh
High-detail sculpt suitable for baking to mid/low-poly assets
Clean topology flow ideal for rigging and animation
Clear Silhouette & Readability
Arms-out stance enhances recognition in gameplay and cinematics
Balanced proportions for third-person or close-up scenes
Static Model
No rigging or animation included
Intended as a base character for game production workflows
File Formats Included
OBJ
FBX
ZPR (ZBrush highpoly source)
STL
Usage
Japanese horror or supernatural-themed games
Cinematic cutscenes and narrative sequences
Enemy or boss character base for action or RPG titles
Highpoly source for retopology, baking, and texture authoring
Concept visualization for folklore-inspired characters
Notes
This model is not rigged
Optimized for game development pipelines, not 3D printing
Suitable for retopology and texture baking workflows
Created using AI-assisted sculpting with manual refinement
Minor surface artifacts may be present (reflected in pricing)