DESCRIPTION
Overview

This meticulously crafted 3D character model is built for realistic rendering and CGI animation workflows, with a primary focus on Blender. Featuring high-quality textures, non-overlapping UVs, and a fully rigged skeleton using Rigify, it is the perfect choice for film production, architectural visualization, high-end animations, and visual effects. While primarily optimized for Blender, it is also compatible with Unity (Humanoid) and Unreal Engine, making it adaptable for use in game development if desired.

Modeling & Geometry
  • Topology: Carefully crafted with quads and edge loops for optimal deformation during animation, ensuring smooth and lifelike motion.
  • Polygon Count: Designed with high-density geometry for detailed realism while maintaining efficiency.
  • Faces (Quads): 16,000
  • Vertices: 16,000
  • UV Mapping: Features non-overlapping UVs, allowing for efficient texture application and ensuring there are no texture seams or distortions.
Textures & Materials
  • PBR Workflow: Uses a Physically-Based Rendering (PBR) pipeline with Albedo, Roughness, Specular, Metallic, Normal, Alpha/Mask and Height maps, allowing the model to respond realistically to lighting conditions and environmental effects.
  • Texture Resolutions: High-quality, 4K or 2K textures for maximum detail and realism, easily scalable for different render resolutions.
  • Formats: Provided in PNG/JPG formats, optimized for rendering.
  • Realistic Material Settings: Designed to achieve cinematic-quality visual fidelity, suitable for high-end renders using Cycles or Eevee in Blender.
Rigging & Animation
  • Fully Rigged with Rigify: The character comes with a comprehensive Rigify rig for easy pose control and animation.
  • Fully Rigged with Basic Rig (Non-Rigify): The character also comes with a general rig structure for those who prefer simplicity over complexities of Rigify.
  • Facial Rigging (if applicable): Includes optional facial rigging for detailed expressions, perfect for cinematic and high-level animation purposes.
  • IK & FK Support: Complete support for Inverse Kinematics (IK) and Forward Kinematics (FK), providing flexibility for natural, dynamic movements.
  • Animation Compatibility: Easily retarget animations between Blender, Unity Humanoid, and Unreal Engine’s animation systems.
Optimization & Performance
  • Optimized for Rendering: While the models are highly detailed, they are optimized for high-quality, realistic rendering with minimal performance impact. Ideal for CGI animations and cinematic sequences.
  • Efficient Memory Usage: Textures are optimized for real-time rendering without sacrificing visual fidelity. The models are designed for high-end rendering engines, ensuring that they look fantastic in both real-time and offline rendering workflows.
  • Clean Topology & Weight Painting: All models are meticulously sculpted and painted with clean topology, ensuring smooth deformations and high-quality animations.
File Formats & Compatibility
  • Available Formats: Blend (Native), FBX, OBJ, STL, DAE

  • Blender 4.2.3 project file, fully rigged and textured, with ready-to-render settings for both **Cycles and Eevee.

  • FBX: Standard format, rigged and textured, perfect for use in other software or game engines.

  • OBJ: Standard format, with materials, ready for integration into other workflows.

  • STL: Standard format, suitable for 3D printing with materials.

  • DAE: Collada format, with materials included for seamless workflow across various platforms.

  • Software & Engine Compatibility:

    • Blender: Optimized for Blender’s Cycles and Eevee render engines, with a Rigify rig and ready for animation.
    • Unity: Compatible with Unity’s Humanoid rig system.
    • Unreal Engine: Supports Unreal’s animation retargeting system and rendering workflows.
Blender File:
  • The project is compatible with Blender 4.2.3+, featuring a low-polygon character in A-pose, optimized for high-end CGI rendering.
  • Lighting is achieved using a HDRI image combined with a few Ring-lights and Area-Lights, to achieve a realistic and dynamic illumination.
  • The model is fully rigged, with all parts ready for posing or animation.
  • Clean, optimized topology ensures smooth deformations during animation, with an easy workflow for applying modifiers or making further adjustments.
  • If additional detail is required, simply add subdivision modifiers to any mesh to enhance the polygon count.
  • The shader nodes are intuitive and easy to understand, mostly Principled BSDF with materials set up for immediate use. All textures are automatically mapped to the materials.
  • Feel free to make custom modifications or adjustments for better render results.
  • All textures are stored in the Textures folder. If you experience missing textures (pink materials in render view), simply click Find Missing Textures in the file panel to resolve this issue.
Ideal Use Cases
  • Realistic CGI Animations – Perfect for cinematic-quality animation sequences.
  • Film & Visual Effects – Designed to meet the demands of professional CGI studios.
  • Architectural Visualization – Realistic character integration in architectural renders.
  • Game Development (optional) – Although primarily for animation and rendering, the model can be adapted for real-time applications.
  • VR & AR Experiences – Capable of being used in VR/AR, with optimizations for high-fidelity visuals.

====================

Note

Please ensure that the Rigify addon is enabled in the Add-ons section of Blender. To do this, go to Edit > Preferences > Add-ons and make sure the checkbox next to Rigify is selected.

====================

If you have any questions, need further details, or would like to request any modifications, feel free to reach out. we'd be happy to assist and ensure that you get the best possible experience with the model. contact us anytime!

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Tatiana Maslany - Sexy Nude MILF Hot Woman - Long Layered Hair Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
STL
Stereolithography<br />File Size: 234 MB
OBJ
OBJ<br />File Size: 234 MB
BLEND
Blender | 2 files<br />Version: 4.2.3 - Renderer: Cycles<br />Version: 4.2.3 - Renderer: Eevee <br />File Size: 468 MB
DAE
Collada<br />File Size: 234 MB
FBX
Autodesk FBX<br />File Size: 234 MB
PDF
PDF<br />File Size: 234 MB
TEXTURES
Textures<br />File Size: 234 MB
PNG
PNG<br />File Size: 234 MB
JPG
JPG<br />File Size: 234 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
16000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 16000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat