DarkStudio
Good job
Have a nice day everyone! Here's a project i've been working on, hope you like it ! Main sculpting performed in ZBrush, also I use 3DCoat & Photoshop. Final assembly in Maya. Rendering in Marmoset. Model has 45 781 vertices, 49 515 faces. 7 maps, 4K (4096x4096): Color, Normal, Gloss, Specular, Cavity, AO, SSS.