Low-poly. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 170cm tall.
Normal map was baked from a high poly model.
Including MAX, OBJ and FBX formats.
18177 polygons 34469 triangles 19493 vertices
Maps:
body_diffuse.tga (4096x4096) body_specular.tga (4096x4096) body_gloss.tga (4096x4096) body_normal.tga (4096x4096)
head_diffuse.tga (2048x2048) head_specular.tga (2048x2048) head_gloss.tga (2048x2048) head_normal.tga (2048x2048)
hair_diffuse.tga (4096x4096) hair_specular.tga (2048x2048) hair_gloss.tga (2048x2048) hair_normal.tga (2048x2048)
eyelashes_diffuse.tga (1024x1024)
clothes_ao.tga (4096x4096) clothes_diffuse.tga (4096x4096) clothes_specular.tga (64x64) clothes_metallic.tga (64x64) clothes_gloss.tga (4096x4096) clothes_roughness.tga (4096x4096) clothes_normal.tga (4096x4096)