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zychaudhry9-12 2023-08-29 22:19:08 UTCzychaudhry9-12
Also, would this be a good model to use as a base? Suppose I wanted to start with this and then edit the UV mapping for different body types/figures/etc.
This is high quality female model with animation friendly topology. The model has perfect edge loops based topology with rational polygons count. Perfect anatomy and skin shading makes this model good for closeup render. Also, you can use displacement modifier to create high quality detail, suitable for use in broadcast, film, presentation, cut scenes, advertising, etc.
Specification Polygon 11,911 polys (without subdiv)
Hair variation: particle type and mesh type
Textures
PBR support map with 4K (4096x4096) resolution for Albedo Map, Roughness Map, Normal Map divided into 4 part (Head, Body, Arm and Leg)
1 32 bit EXR for Displacement Map