Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 177cm tall.
Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats
19708 polygons 37182 triangles 20629 vertices
Maps:
body_diffuse.tga (4096x4096) body_gloss.tga (4096x4096) body_normal.tga (4096x4096) body_specular.tga (4096x4096)
clothes_ao.tga (4096x4096) clothes_baseColor.tga (4096x4096) clothes_diffuse.tga (4096x4096) clothes_gloss.tga (4096x4096) clothes_metallic.tga (4096x4096) clothes_normal.tga (4096x4096) clothes_roughness.tga (4096x4096) clothes_specular.tga (4096x4096)
hair_alpha.tga (2048x2048) hair_diffuse.tga (2048x2048) hair_normal.tga (2048x2048) hair_specular.tga (2048x2048) hair_gloss.tga (2048x2048)