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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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PRODUCT INFORMATION
Software : 3ds Max 2017,Blender
Preview images : marmoset toolbag 3
.file formats: (max,blend,fbx,obj)
.Separate objects:Body_clothes,Bow,Arrow
USAGE:This model is suitable for games and other projects.
GENERAL:
.Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
.Texture sets include:
png (Body_clothes 4096x4096,Bow 2048x2048,Arrow 2048x2048 )
.Textures include:
.pbr metallic roughness(basecolor,metallic,roughness,normal,height,ao)
.pbr specular glossiness(defuse ,glossiness,specular,height,ao)
.unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,)
. unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,ao)
.vray & corona (Defuse,Normal,Reflection,ior,Glossiness,hieght,ao)
.Polygons 10864
.Verts 10930
Model characteristics:
. Quad based topology
.Uv unwrapped (non overlaping)
Thankx for viewing like ,comment.