
Space Marine Robot Low-poly 3D model
Space Marine Fighter Character with Rifle and attachable Jet backpack.
Character exist in 2 resolutions. Highpoly version for highdetail rendering and midpoly version for unreal engine games. Midpoly version exported to Unreal and Unity engine. Packages included
-------------------------Blender 2.81 Package--------------------------------
Midpoly Character in A-pose:
- Clean Topology and Skinning
- High details PBR textures in TGA format. Color, Normal, Roughness, Metallness, Ambient Occlusion (packed in unreal PBR format)
- Slightly changed logos on unreal version. Logos can be removed or added your own by using substance painter file. For this substance painter file is included.
- One textureset for character (4k resolution)
- One textureset for jetpack(4k resolution)
- One textureset for the riffle (4k resolution)
- Rigged and skinned with AutoRig pro
- Clean Topology, Skinning and UV layout
- 65k Faces character, 2k backpack, 8k rifle = 72,5k
Highpoly Character in A-pose:
- High details
- Partly unique and partly tiled textured. Icons and logos are done with decals.
- Rendering in Cycles
- 3 Mio Tris ( character used bevel , mirror and subdiv modifiers which can be turned off). Without modifiers ca 1.2 Mio
- Not rigged
-------------------------Unreal Package--------------------------------
- Midpoly Character exported to Unreal and splitted in 3 FBX parts. Character, jetpack and riffle
- Mannequin skeleton/Epic skeleton
- Same size as epic mannequin
- Textures are properly calibrated and in TGA Format
- No names and icons in the textures like to see on highpoly (you can add your own if you like). Substance Painter file included
- FBX files
- Unreal Project included
- Because of Epic skeleton character can handle every animation that works with epic mannequin.
- Animations are not included in this package
- Slightly changed logos on unreal version. Logos can be removed or added your own by using substance painter file. For this substance painter file is included.
-------------------------Unity Package--------------------------------
- Midpoly Character exported to Unity and splitted in 2 FBX . Character and Rifle
- Backpack can be disabled inside Character Fbx (See video)
- Textures are properly calibrated and in TGA Format for Unity
- Unitypackage
- Humanoid Unity Skeleton
- Animations are not included in this package
- Slightly changed logos on unity version.
-------------------------Info Rendering--------------------------------
Rendered in Blender 2.81 by using HDRs. Screenshots from Unreal Engine was captured in Unreal.
- Nice
- Thank you!
- Dope! Excellent attention to details!
- Thank you!
- Awesome!
- Thank you!
- wow amazing
- Thank you!
- Excellent work
- Thank you!
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- Very cool..and good cooperation from the Creator Thank you
- Looks Great in Unity.
- One of the most cleanest models I have ever seen! Thanks for selling this! I really appreciate it! Going to use it as reference and learn from it.
- Incredibly beautiful and highly detailed model. Having a rig system within blender is very nice and perfectly suited my needs.