Sci-Fi Girl
Mid-poly model. Rigged on 3dsmax CAT using Skin. Only 3ds max 2014 and 2016 have a rig (without face rig). Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 180cm tall.
Normal map was baked from a high poly model
Including MAX and OBJ formats
19877 polygons 38972 triangles 23210 vertices
Maps:
body_ao.tga (4096x4096) body_cavity.tga (4096x4096) body_diffuse.tga (4096x4096) body_gloss.tga (4096x4096) body_normal.tga (4096x4096) body_specular.tga (4096x4096) eye_diffuse.tga (1024x1024) eye_normal.tga (1024x1024) eye_normal_detail.tga (1024x1024) eye_specular.tga (1024x1024) eyelashes_diffuse.tga (1024x1024) hair_diffuse.tga (2048x2048) hair_normal.tga (2048x2048) hair_specular.tga (2048x2048) head_diffuse.tga (4096x4096) head_fuzz.tga (4096x4096) head_gloss.tga (4096x4096) head_normal.tga (4096x4096) head_specular.tga (4096x4096) head_translucent.tga (4096x4096)