Helmet - scifi 3D model
Max 2010 - Mental Ray materials Arch & Viz too but you can build your own materials with Vray if you like.
Units in centimeters.
Model built for rendering purposes, subdivison polymodeling.
Apply Turbosmooth or Meshsmooth to have it nice highres.
Texture in 2K resolution.
File contains helmet model and it's textures only. / Without lights, cameras, etc... /