DESCRIPTION

This character design has been inspired by aesthetics found in Neon Genesis Evangelion franchise.The model has been created in Rhino and Rigged/Unwrapped in Blender.It was modeled with subdivision in mind.I have tested the rig within Unreal Engine and it seems to work (with a few tweeks). Please keep in mind that due to the anatomy, this humanoid character is standing on the toe bones rather than foot bones.

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Bunny - Mecha character Low-poly 3D model

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Native file format
BLEND
Size: 6.81 MB
Exchange format
FBX
Autodesk FBX<br />File Size: 2.29 MB
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Geometry
Subdivision ready
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23000 polygons
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/ 23000 vertices
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Unwrapped UVs
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