DESCRIPTION

I created a high-quality 3D model of Alien X, inspired by the iconic character from the Ben 10 series. Designed specifically for CGI work, this model features a detailed sculpt with accurate proportions and a powerful, celestial presence true to the show’s design.

The texturing process was delicate and carefully handled to capture the cosmic aesthetic of Alien X—dark, starry skin with subtle reflections and depth. I added a clean white border outline to enhance visual clarity and contrast, making the character pop in both still renders and animation.

This model is ideal for visual effects, cinematic rendering, or fan-made animations that need a polished, professional touch.

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Ben-10 Alien force Alien-X 3D model

Custom License (no AI)
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File formats
STL
Stereolithography<br />File Size: 10.4 MB
OBJ
OBJ<br />File Size: 10.4 MB
FBX
Autodesk FBX | 2 files<br />File Size: 14.6 MB
PNG
PNG<br />File Size: 10.4 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
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Textures
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Materials
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
81312 polygons
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/ 40672 vertices
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Unwrapped UVs
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