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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A humanoid lizardfolk shaman (one head, one torso, two arms, two legs) with scaled emerald skin, a long crocodilian snout, and slit-pupil eyes wears a carved wooden ritual mask strapped over the face, layered hide wrappings, and reed cords decorated with bones, feathers, and fang charms, with small totems and gourd talismans hanging from the neck and belt; a taller staff-like totem is strapped to the back, standing in a damp swamp clearing with twisted roots, hanging moss, scattered skull-marked stones, and pale mist in dim greenish light. Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; PBR-friendly materials.
Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG.
This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!