Hair 002 3D model


Scene Information

  • The scene is prepared for V-Ray
  • The preview images are render outputs
  • The system unit is [cm]
  • The area is 49x54m
  • One hair ~26m high


  • The stack is still available (Turbosmooth and V-Ray displacement modifier)
  • Hair and ground are displaced using V-Ray displacement
  • The displacement map of the hair is ~9300x8500 pixels
  • The displacement map of the ground is 8500x8500 pixels
  • The model is high res and ready for closeups
  • All objects are named and organized with layers


  • The scene uses V-Ray materials
  • All maps are in the 3ds Max zipfile

Light setup

  • The studio light setup is included
  • The scene uses the 3ds Max 2016 phyiscal camera to render the depth of field


  • 3ds Max 2016
  • 3ds Max 2013
  • FBX
  • OBJ
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    Hair 002
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    3D model formats
    • Autodesk 3ds Max (.max) (2 files)-Version: 2013Renderer: V-Ray 3Version: 2016Renderer: V-Ray 3
    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-05-29
    • Model ID#1981591
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 305,964
    • Vertices 307,134
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used