survivor man Low-poly 3D model

This is qualitative 3d model of survivor man that can be used in Animation/Films/Games.
Character available in 3dsmax 2013-2016 and in FBX Format.

Unity 5 package included. Character imported in Unity 5 with Rig.
Humanoid and generic rig types supported.
Textures are imported and calibrated for Unity shader and assigned.
Texture format for Unity : TGA.
Texture resolution 4k for body and 4k for bow.
Mesh Resolution (Survivor+Bow)
18.600 Polygons
Model use textures in 4096x4096px textures to achive high detail level.See Texture examples in Preview..

All Textures inTGA Format

Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px

Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
Realtime rendering using:
Marmoset renderer
Scene included!!
Unpack textures inside Marmoset Scene folder to get proper preview.
Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually become the industry standard.

Textures supports PBR (Physical Based Rendering Shaders)

Marmoset Toolbag 2 scene Included!

Rigged with Native Biped&Skin

Survivor is in T-Pose and can handle handmade and motion capture animation in BIP format.

Hope you like it! :)

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects77
Editable poly2
Edit poly3
Standard primitives59
Objects with duplicate names0
Hidden objects72
Objects with non-100% scale0
Objects with Default names0
Objects without materials59
Animated objects0
Scene bounding box size ( X / Y / Z )2922.54 mm / 3639.32 mm / 5481.69 mm
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Bip001Standard Primitives
Bip001 R Finger41Standard Primitives
Bip001 L Finger02Standard Primitives
Bip001 L UpperArmStandard Primitives
Bip001 L HandStandard Primitives
Bip001 R ForeTwist1Standard Primitives
Bip001 R Finger2NubHelper
Bip001 L Finger12Standard Primitives
Bip001 L Toe0NubHelper
Bip001 R Finger0Standard Primitives
Bip001 R CalfStandard Primitives
Bip001 L Finger2Standard Primitives
Bip001 L Finger21Standard Primitives
Bip001 Spine1Standard Primitives
arrowEditable Poly
Bip001 L Finger0Standard Primitives
Bip001 R Finger42Standard Primitives
survivorEdit Poly
Bip001 L Finger42Standard Primitives
Bip001 L Finger4NubHelper
View all 77 objects
Texture files and paths
Unique texture names4
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Default material names2
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #5Standard2
Material #6Standard0
3-sided polygons9,590
4-sided polygons15,048
5 and more-sided polygons0
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots


Tell the author what you think of this product!

babyshaq3 wrote
misumi wrote
Amazing work very pro ,clean,great
gingerbread wrote
This is awesome
dawid3320 wrote
alexdgr8 wrote
love it
tura wrote
Amazing model :)
Dolphin-GS wrote
AssetKit wrote
really nice work
game-obj wrote
wow ! this is wonderful !
cactus3d wrote
Amazing model
nnm06956 wrote
THE BOW DESIGN IS COMPLETELY WRONG. The human model is good. But it's obvious that the author is not familiar with a COMPOUND BOW in real life, nor has he seen how the compound bow's string and cable system works. You only nock the arrow onto the STRING, not the cables!
pau678 replied to nnm06956
jajajja ur right, but chill brah xddd
mateusantos05 wrote
Great quality and support!
ehsansan wrote


Designer response: 54% in 31.3h
Available formats
  • 3ds Max(.max) (3 files) -
    Version: 2013, Renderer: Default (Scanline) 2013
    Version: 2013, Renderer: Default (Scanline) 2013
    Version: 2016, Renderer: Default (Scanline) 2016
  • Truevision (.tga) 114 MB
  • Marmoset Toolbag(.tbscene, .tbmat) (2 files) -
    Version: 3.02
  • Autodesk FBX(.fbx) (3 files) -
    Version: 2014
    Version: 2014
    Version: 2014
  • OBJ (.obj, .mtl) 2.5 MB
  • Unity 3D 5 (.unitypackage, .prefab) 96.4 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-09-27
  • Model ID#174030
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly Yes(approved)
  • PBR Yes(approved)
  • Geometry Polygon mesh
  • Polygons 18,600
  • Vertices 16.836
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No