Oh Ilnam Squid game

Oh Ilnam Squid game Low-poly 3D model

Oh Ilnam character from the Squd game serial, i liked it so much so i want to do some characters

The model is low poly and PBR textured, it was created for game engine.

Rig information:

  1. The rig is Epic Skeleton and Rigify in blender

  2. The Rigify skeleton controls the Epic Skeleton so you can animate it in blender and add it to the UE4 or other game engine i think this skeleton is good for other engines but not shure

  3. When export skeleton or animation (FBX) to UE4 or other game engine make shure (Armature>only deform bones is True and Add leaf bones is False)

  4. I added to engine skeleton a several bones for Jaw-mouth Tongue and Eyes.

Morph information:

  1. The Shape keys only for Oh_Ilnam and Inners meshes.

  2. In shape keys mostly i have the emotions for character/ there is not so mush, just 6 emotions and shape keys for closing eyes.

  3. All shape keys in Blender has an control bones, for manipulating the value of them from (0.000 to 1.000).

PBR information:

  1. Texture resolutions are 2048x2048px (Textured in Substance painter)
  • Base color

  • Metalic

  • Roghness

  • Normal

  1. Normal info - all normals are baked from hipoly mesh i chose the DirectX normal, if i use the OpenGL normal i had to invert the green channel in Blender

  2. The Metalic map only for Kurtka mesh just to show a little bit the zipper

  3. Five material presets

  • Oh_Ilnam (For Oh_Ilnam and Body meshes)

  • Kurtka (For Jacket mesh)

  • Numbers (For Numbers mesh)

  • Suit (For Suit and Suit_Part meshes)

  • Inners (For Inners mesh (Eyes, Teeth))

Geometry information:

  1. All geometry are low poly and triangulated clean topology NonNgon. i think it fits for VR Chat
  • Triangles - 19 840

  • Faces - 19 840

  • Objects - 10

  1. I separatet the Oh_Ilnam mesh to (Oh_Ilnam and Body) and the Suit to (Suit and Suit_Part) so if you use it with jacket hide the Suit_Part and Body, if you use without jacket just hide the Body mesh. UVW unwrapped, overlapped only for Numbers mesh


  1. Count of animations is 28

  2. Animations in folders

  • Crouch (7 animations)

  • Fiting (6 animations)

  • Run (8 animations)

  • Walk (7 animations)

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Oh Ilnam Squid game
Editorial License 
Oh Ilnam Squid game
Editorial License 
Response 89% in 0.3h
3D Print Modeling
PBR modeling

3D Model formats

Format limitations
  • Blender 2.93.0 (.blend)8.76 MBVersion: 2.93.0Renderer: Cycles 2.93.0
  • Autodesk FBX (.fbx) (2 files)31.7 MBVersion: 7.4.0
  • UnrealEngine 4.26.0 (.uasset)109 MB
  • Textures 204870.1 MB

3D Model details

  • Publish date2021-10-19
  • Model ID#3333580
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 19,840
  • Vertices 10,542
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used