High quality model of a office man. Photorealistic materials. The model is prepared for skinning and has baked textures. Hair made in 3 layers. All levels can be used separately and hidden if necessary. All textures were baked in Marmoset. Preview files of Marmoset are included in the archive. Skin made based on UE4 skeleton. Fully supports retargeting of standard animations in Unrial Engine. UE4 project included in to archive.
model consists of parts:
Cap(Triangles:2608 Verts:1485) Hair 2lvl(Triangles:47568 Verts:44595) Hair 3lvl(Triangles:66400 Verts:62250) -Head (Triangles:14684 Verts:7494) -Shirt(Triangles:3914 Verts:2328) -Pants (Triangles:4688 Verts:2686) -Shoe (Triangles:2424 Verts:1454) -Belt (Triangles:445 Verts:402) -Mouth (Triangles:7206 Verts:6155) -Eye (Triangles:1344 Verts:804) -Eyelashes 1lvl(Triangles:160 Verts:240) 2lvl(Triangles:1062 Verts:2124) -Brov 1lvl(Triangles:1760 Verts:2200) 2lvl(Triangles:1176 Verts:1470)
-all details made resetXform -all details with unwrapping -all materials are baked in textures
-Software used: 3ds max, substance painter, Marmoset toolbag, Zbrash, Photoshop, Unrial Engine
No visible brands. Convenient for commercial projects.
Еextures are attached in the archive: Difuse – 4096х4096 Specular - 4096х4096 Glossiness - 4096х4096 NormalBump - 4096х4096 World space Normal - 4096х4096
The archive contains files of universal formats for import: .FBX