This new knight armor, combining the weight of war with elegance, is specially designed for your Soulslike and action RPG games. With its medium-heavy armor concept, it gives your character both a powerful and graceful stance. The aggressive lines and detailed craftsmanship of the armor will enrich the atmosphere of your game world.The main part of the model is the armor itself. The head model has been added only for testing purposes. Considering that you may want to use different head models, the armor is designed to partially cover the face, adding a mysterious aura to the character.Thanks to its fully modular structure, you can mix and match the parts to create unique combinations. This flexibility increases character variety in your project.
The continuation of this special armor series is on the way. Discover this unique model to stand out on the battlefield and impress your players..I have tried to add sense of reality. Supports pbr.-. Polygons = 37407-. Vertex = 42788
Unity VideoTesting the model with Mocap animations and Cinematic Video-Modular System Edit:Some modular character parts (like just the legs or just the torso) don't have a complete humanoid rig on their own. Therefore, you can't apply Humanoid animations to them directly.To solve this, you can use the Avatar file from a full-body character. Simply drag and drop the full character's Avatar file into the Avatar slot of your modular piece's Animator component. This way, Unity will treat your modular part as a complete humanoid, allowing it to play the animations correctly.
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