jd94
awesome work!
Low-poly models. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 200cm tall.
Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats
10606 polygons 19229 triangles 12302 vertices
Maps:
body_diffuse.tga (4096x4096) body_gloss (4096x4096) body_normal (4096x4096) body_scatter.tga (4096x4096) body_specular.tga (4096x4096)
hair_opacity (2048x2048) hair_diffuse.tga (2048x2048)
head_diffuse.tga (4096x4096) head_gloss.tga (4096x4096) head_normal.tga (4096x4096) head_scatter.tga (4096x4096) head_specular.tga (4096x4096)
skin_normal.tga (2048x2048)